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 CAD / Development / *3550 (-10)
  Several replies to CLIPPING / WINDING
 
R> If you keep changing states (turning backface culling on/off or R> changing front faces from CW to CCW) very often, you'll get a *slower* R> rendering in OpenGL (don't know about D3D). And remember that in a R> couple of months nVidia's GeForce (...) (25 years ago, 18-Oct-99, to lugnet.cad.dev)
 
  Clarification
 
I need to know where the download site is for LDLite, not where it is on my computer! (25 years ago, 18-Oct-99, to lugnet.cad.dev, lugnet.general)
 
  Re: Minifigure Torso Generator
 
Chris: Thanks for the info. During this week if i have time i should be working with the Xwing mechanic torso and a few others from older sets. I would soon post all the models on a web page so ppl can d/l them. What do i have to do to submit parts (...) (25 years ago, 18-Oct-99, to lugnet.cad.dev)
 
  LDLite
 
Where is it? My computer crashed and now that is all I am missing for my "virtual" models. Any help would be appreciated! (25 years ago, 17-Oct-99, to lugnet.cad.dev, lugnet.general)
 
  Re: Minifigure Torso Generator
 
(...) This looks a pretty good way of doing the more complex torsos quickly (I assume it is quicker than the manual method), although I have got pretty quick at doing primitive-based versions, once I have drawn them up on graph paper. I have (...) (25 years ago, 17-Oct-99, to lugnet.cad.dev)
 
  Re: Next MLCad Release
 
(...) For the benefit of all LEGOcad developers, here's the URL's.... Here's the specs for trueSpace3 (URL) (25 years ago, 16-Oct-99, to lugnet.cad.dev)
 
  Re: Minifigure Torso Generator
 
Wow! I had no idea my extremely mocked-up program is still being discussed. /Tore (...) (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Re: Hidden surface removal, and vertex order in part/primitive DAT files
 
(...) Ok, I can announce that my code actually orient ~10000 faces of 2560, BUT 4. In a previous version, 40 faces remain unoriented. After I checked all distances between the ~12000 of the part, I have discovered that some distances were very (...) (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Re: Next MLCad Release
 
(...) Er, how about make this an option... The crosshairs on the rotation center, the geometric center, or no crosshairs at all. I find the crosshairs to be cumbersome most times, especially with small parts like a 1x1 plate or tile. On the subject (...) (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Re: Minifigure Torso Generator
 
Do you mean the mechanic in the X-wing set? The X-wing pilot torso has been done. General feedback on your torsos: I agree with Steve that these are pretty good for patterns based on scans. They do come out quite large (the police torso would be the (...) (25 years ago, 15-Oct-99, to lugnet.cad.dev)


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