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 CAD / Development / *14116 (-20)
  Re: Tweening (and some Backwards Engineering)
 
(...) Hi Tore, Finding the angles is quite complicated and depends on the choice of how you express the angles. The main way of expressing an angle are Euler angles ((URL) however there is another way to express angles which is slightly more (...) (19 years ago, 12-Nov-05, to lugnet.cad.dev)
 
  Tweening (and some Backwards Engineering)
 
I've been thinking a little about Tweening the last two weeks. Linear Motion Tweening between two keyframes is very simple I guess. If x(0)=50 and x(1)=250, then x(0.1)=50+(250-50)*0.1=70. "kx+m". But then I came to the rest of the LDraw Type 1 (...) (19 years ago, 11-Nov-05, to lugnet.cad.dev)
 
  Re: Question about image generation
 
(...) I forgot to mention -- the generator uses the 0 COLOR statement to define custom color values. But I don't think color 47 is tweaked very much. Steve (19 years ago, 10-Nov-05, to lugnet.cad.dev)
 
  Re: Question about image generation
 
(...) And I received plenty of info! Thanks to all who responded--your answers have been clear and thorough and very helpful. Dave! (19 years ago, 10-Nov-05, to lugnet.cad.dev)
 
  Re: Question about image generation
 
(...) The key bit is the -W option -- it draws thick lines. The $scale is the width of the line, in pixels. For the ldraw/partsref/peeron images, we use -W3 (but we also set scale to -S3, for a 300% zoom). -Q is supposed to result in higher-quality, (...) (19 years ago, 9-Nov-05, to lugnet.cad.dev)
 
  Re: Question about image generation
 
(...) You can also use "Save snapshot" in LDView to generate a similar image. If you set the edge lines to be always black, and set the Field of View to be 0.1, you'll get something like so: (URL) Cobbs (19 years ago, 9-Nov-05, to lugnet.cad.dev)
 
  Re: Question about image generation
 
(...) LDLite or LDGLite, possibly with a special ldraw.ini color file that gives black edge lines (although the default for trans white might be black already), or maybe MegaPOV are all ways I can think to do it. Ask Dan Boger. (19 years ago, 9-Nov-05, to lugnet.cad.dev)  
 
  Bricksmith for Macintosh 1.2: Faster, Nicer
 
The Bricksmith fairy has come again, with a shiny new upgrade to put that special sparkle in your Macintosh LDraw experience. (2 URLs) Bricksmith 1.2> adds the following features: Speed increases of up to 33% Search in the Part Browser Hide/show (...) (19 years ago, 9-Nov-05, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX)
 
  Re: Question about image generation
 
(...) The black lines are normal edge lines (type 2 or 5). As has been mentioned, that was drawn by LDGlite which seems to use silly thick black lines to represent them. Different renderers use different settings (19 years ago, 9-Nov-05, to lugnet.cad.dev)
 
  Re: Question about image generation
 
(...) Nope, that's right: ldglite -a1,0,0,0,1,0,0,0,1 -ld -Q -v3000,3000 -W$scale -S$scale -i2 -MSfilename.png somedat.dat (I think, it's Steve's code) (19 years ago, 9-Nov-05, to lugnet.cad.dev)
 
  Re: Question about image generation
 
(...) Looks to me like its rendered with ldglite, but i could be wrong. ROSCO (19 years ago, 8-Nov-05, to lugnet.cad.dev)
 
  Question about image generation
 
How is an image like this created: (URL) how are the black lines done? Is there a special command, or is it a function of some software platform unfamiliar to me? Any info is appreciated. Dave! (19 years ago, 8-Nov-05, to lugnet.cad.dev)
 
  Re: Can LPub show part pages with part name and number?
 
Thanks, Kevin. I have taken another step with this. I generated part images with Lpub and then messed around with some XSL to make a web page for these. As this is mostly for my inventory, I used the first word in the part as a bold title for a (...) (19 years ago, 7-Nov-05, to lugnet.cad.dev)
 
  Re: Thoughts on File Format for LDraw Animation
 
(...) This menas a huge download every time you wish to updated? <snip> Your project is in deed very interesting. I will try to follow the progress, and someday maybe I'll join it! But for now, I will explore where the LDA project leads. (...) Well, (...) (19 years ago, 30-Oct-05, to lugnet.cad.dev)
 
  Re: Thoughts on File Format for LDraw Animation  [DAT]
 
(...) Yes, this is exactly what I suggest in my tutorial on how to model stuff. Then, in test1.mpd, you can rotate block1, and it will rotate all of its children as well! And you *should* rotate block1 so that you can see if you got its rotation (...) (19 years ago, 29-Oct-05, to lugnet.cad.dev)
 
  Re: Thoughts on File Format for LDraw Animation
 
(...) Except me. ;) Seriously, this is why I butt into animation discussions. I care so much I want other people to at least come up with something that will survive time. I don't want someone to create something that will be incompatible with what (...) (19 years ago, 29-Oct-05, to lugnet.cad.dev)
 
  Re: Thoughts on File Format for LDraw Animation
 
(...) Yes, why not. :) (19 years ago, 28-Oct-05, to lugnet.cad.dev)
 
  Re: Thoughts on File Format for LDraw Animation
 
(...) Is it OK if we share? ;^) Kev (19 years ago, 28-Oct-05, to lugnet.cad.dev)
 
  Re: Thoughts on File Format for LDraw Animation
 
(...) Hey you, don't steal my philosophy! :) (19 years ago, 28-Oct-05, to lugnet.cad.dev)
 
  Re: Thoughts on File Format for LDraw Animation
 
In lugnet.cad.dev, Anders Isaksson wrote: <snip> (...) Ah, yes.... but only if you leave it to a committee! LOL! As the who has, invented the most meta-commands (I know, no LPub experience), I just create what I need, and tell people about them. No (...) (19 years ago, 28-Oct-05, to lugnet.cad.dev)


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