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| | Re: New MAC Modeller for LDRAW FILES
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| (...) Measuring load and display times using the menu bar clock. To load and display the dat for my caboose took 15 seconds in MLM and 3 seconds to load and display the dat in LDV 0.4.2. (...) I know it is, but I still have a hard time accepting (...) (22 years ago, 25-Feb-03, to lugnet.cad.dev.mac)
| | | | Re: New MAC Modeller for LDRAW FILES
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| (...) Sure...not a problem. I don't get a chance to do much here anymore, but after BricksWest, and some good LDraw convos, I'm more pumped than ever to get a Mac LDraw utility completed. (...) Not here. (...) No one told me how/where to do so (At (...) (22 years ago, 24-Feb-03, to lugnet.cad.dev.mac)
| | | | Re: New MAC Modeller for LDRAW FILES
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| (...) If you're using OpenGL, you should be able to call glFinish to force the drawing to complete. The glFinish command blocks until all previous OpenGL commands have completed. Do NOT call this command except at the very end of you frame, because (...) (22 years ago, 24-Feb-03, to lugnet.cad.dev.mac)
| | | | Re: New MAC Modeller for LDRAW FILES
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| Thanks for the feedback guys, Its good to see that the program does run and no reported crashes? I will answer some of the comments first, Matt not all parts are drawing; have you set the Ldraw folder location in Preferences yet? Matt part (...) (22 years ago, 24-Feb-03, to lugnet.cad.dev.mac)
| | | | Re: Download parts automatically with your preferred modeller?
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| More commonly, "Hear, hear." In this media, maybe it should be, "Read, read." To more closely match the olde English, maybe, "Lo, lo," which means "Look, look." In whichever form it is stated, however, I must admit to strong agreement with the (...) (22 years ago, 24-Feb-03, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad, lugnet.general)
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