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 CAD / LDraw Files / Parts / 5530
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Subject: 
Re: Part building advice - too many triangles/quads?
Newsgroups: 
lugnet.cad.dat.parts
Date: 
Fri, 26 Nov 2004 08:51:08 GMT
Viewed: 
4362 times
  
In lugnet.cad.dat.parts, Lee Gaiteri wrote:

  
Now then, some follow-up questions: 1) Is my subpart file name kosher? I much prefer this to s/6898s00.dat. After looking I couldn’t find much of a clear answer on whether there’s a standard for this beyond following the part number with s. 2) How would one go about submitting a part with subparts to the tracker? I didn’t submit 6251.dat myself, so the tracker submission process is unknown to me. (For that matter, I have a minor update to 6251.dat to share.)

Great work.

The subpart naming standard(s)n are documented at http://www.ldraw.org/library/tracker/ref/numberfaq/ So, I’d rather your subpart were named s6898s01.dat.

Submitting a new part to the Parts Tracker is easy. You need to register as an LDraw.org user (at http://www.ldraw.org) and then request Steve Bliss or I (via parts@ldraw.org) to set you up with Submitter rights.

On the Parts Tracker submission page there is a set of radio buttons for the “Upload destination” - just select Parts\s for the subpart. It doesn’t matted which order you submit; the tracker figures out the dependencies.

To submit an update to an existing official part (such as 6251), please send this by email to parts@ldraw.org.

  
I’d like my next project to be x79.dat, which raises some intriguing questions. This part has curves etched into the sides to simulate bunched fabric. If I went ahead and modeled it without looking into a better approach, I’d be overlooking a wonderful opportunity. The problem of producing an etched curve on a surface is just another form of the problem of producing raised lines on such a surface--the technique that would be needed to produce hair pieces. Whoever comes up with a tool that can gracefully produce a surface with etched/raised splines according to user specifications will have opened the door for good part authors to “easily” create textured minifig hair. The main questions to my mind are how best to implement such a tool, and what information it would require to do a good job. Clearly this will require a lot more thinking out loud.

Lummox JR

You make some good points here - precisely those which have prevented many of the hairpieces from being modelled. Even a tool that acceptedthe co-ordinates for pair of splines and generated the joining quads and conditional lines would be a big step forward. This could even be done in Excel - not that I am a great advocate of Excel as a “programming language”.

Chris



Message has 1 Reply:
  Re: Part building advice - too many triangles/quads?
 
(...) I'm guessing you mean s\6898s01.dat :) ROSCO (20 years ago, 26-Nov-04, to lugnet.cad.dat.parts, FTX)

Message is in Reply To:
  Re: Part building advice - too many triangles/quads?
 
Thanks everyone for the advice. After posting last night I went ahead and changed the hat puff to a 1/8 segment and called it s/6898s18.dat. Any conditional lines falling along the x, z, x+z (diagonal), or x-z axes were moved into the main file to (...) (20 years ago, 26-Nov-04, to lugnet.cad.dat.parts, FTX)

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