 | | Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
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| I personally round off the numbers to 4 decimals, but Ive been known to do crazy stuff like modelling in 1/100 (max zoom in mlcad) and use 1-24 parts of high res primitives from time to time. But I would suggest you to round off to (at least) two (...) (21 years ago, 29-Sep-04, to lugnet.cad.dat.parts, FTX)
| |  | | Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
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| (...) Features wish list For the purpose of improved readability in LDAO, I thought of entering each vertex with 2 decimal places. Then I discovered the color-coded vertices in LDDP. It was better, but I still wish the vertices aligned in columns. (...) (21 years ago, 1-Oct-04, to lugnet.cad.dat.parts, FTX)
| |  | | Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
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| (...) The general standard is to go up to 3 decimal places in part files. I agree, main vertices really don't need more than 1 or 2 places. For derived vertices, more precision may be require to keep everything aligned, so going out to 3 places is (...) (21 years ago, 1-Oct-04, to lugnet.cad.dat.parts, FTX)
| |  | | Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
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| (...) T2 is my lazy way of abbreviating "Type 2". T4 = Type 4, etc. I will look into LDScript. Thanks! Edwin :-) Edwin (21 years ago, 2-Oct-04, to lugnet.cad.dat.parts, FTX)
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