 | | Re: Western Uniforms - Part Naming
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(...) Looking at all the replies in this thread, I recommend a streamlined version of George's suggestions (with appropriate LDraw decorations): 973pw1.dat Minifig Torso with US Cavalry General Pattern 973pw2.dat Minifig Torso with US Cavalry (...) (22 years ago, 9-Aug-04, to lugnet.cad.dat.parts)
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 | | Re: Western Uniforms - Part Naming
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(...) Actually I would suggest the most correct description would be: Minifig Torso - U.S. Cavalry (General) Minifig Torso - U.S. Cavalry (Officer) Minifig Torso - U.S. Cavalry (Soldier) But then I am a history nut who just noticed this post. I have (...) (22 years ago, 9-Aug-04, to lugnet.cad.dat.parts)
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 | | Re: Western Uniforms - Part Naming
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(...) No. Based on Lego's use of Indians (i.e. Native Americans) in the Western theme, they are not Union ("Yankee" can be meant as a disparaging slang word for Americans from Northern states and should not be used) troops. Union Troops fought in (...) (22 years ago, 9-Aug-04, to lugnet.cad.dat.parts, FTX)
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 | | Re: Western Uniforms - Part Naming
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(...) I don't really know about U.S. Calvary uniforms either, but these names sound good to me. The only suggestion I have it to use "Union" instead of "Yankee". Andy (22 years ago, 9-Aug-04, to lugnet.cad.dat.parts)
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 | | Western Uniforms - Part Naming
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hi, being from "old europa" I'm not fit enough to sort out american uniforms from the last century. could somebody please help me out naming these parts: (3 URLs) they are all yankees, right? (URL) 973px41 looks like general custer (URL) 973px42 is (...) (22 years ago, 9-Aug-04, to lugnet.cad.dat.parts, lugnet.western, lugnet.build.military, lugnet.build.minifigs, FTX)
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 | | Castigo speeder (7155 Trade Federation ATT - alternate model) [DAT]
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Here's an alternate model for the 7155 Trade Federation ATT ..Joseph G 0 0 Castigo Speeder - 7155 Trade Federation ATT Alternate 0 Name: CASTIGO.DAT 0 Author: Joseph Gonzalez (c) 2004 0 Unofficial Model 0 0 1 7 0 0 0 1 0 0 0 1 0 0 0 1 2625.DAT 1 7 0 (...) (22 years ago, 5-Aug-04, to lugnet.cad.dat.models)
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 | | Re: Building DS9
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8 More new photo's of the progress on building Deep Space 9 now on Brickshelf (URL) core and construction of the pylons. Jaco (22 years ago, 4-Aug-04, to lugnet.cad.dat.models, lugnet.space)
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 | | Re: Brick 1x1 [DAT]
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I think the other explanations have been very good, but if you're still having a hard time visualizing it, take a look at the attached DAT. I color coded the pieces, and exploded it a little. --Travis 0 Brick 1 x 1 exploded 0 Name: 3005-explode.dat (...) (22 years ago, 3-Aug-04, to lugnet.cad.dat.parts)
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 | | Re: Brick 1x1
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(...) Have a look at my Basic Parts Authoring presentation I made up for Brickfest PDX. You can find it here: (URL) under the Parts Authoring section. -Orion (22 years ago, 3-Aug-04, to lugnet.cad.dat.parts)
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 | | Re: Brick 1x1
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(...) The box5.dat files are something we call primitives. A primitive is a assembly of more basic forms, for instance planes and lines, and a dat file in itself. They have been made avaibable to prevent you have to define certain very common and (...) (22 years ago, 3-Aug-04, to lugnet.cad.dat.parts)
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 | | Brick 1x1
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Hello. I'm trying to understand how the 1x1 brick (3005.dat) is drawn. It contains 1 stud.dat two box5.dat (I have not really found out what that is yet), and it contains 4 Quadrilateral commands. The thing right now is how the quadrilateral things (...) (22 years ago, 3-Aug-04, to lugnet.cad.dat.parts)
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 | | Re: complete parts package?
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(...) Yes, part of the reason for the recent license discussion is the combining of the 2 distros into one. -Orion (22 years ago, 2-Aug-04, to lugnet.cad.dat.parts)
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 | | Re: complete parts package?
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(...) Note that this is due to license constraints. I believe removal of this requirement is being worked on by either the SteerCo, the LSC, or both. --Travis (22 years ago, 2-Aug-04, to lugnet.cad.dat.parts)
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 | | Re: complete parts package?
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(...) There is. It can be found here: (URL) think it's also mentioned on one of the getting started pages. Note that this file is to be used in conjunction with the 0.27 release. In other words, in order to have the full library you must install (...) (22 years ago, 2-Aug-04, to lugnet.cad.dat.parts)
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 | | complete parts package?
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Why isn't there an complete uptodate package with all the parts? I think that would be nice to have instead of downloading the patches with updates when you are a new user. (22 years ago, 2-Aug-04, to lugnet.cad.dat.parts)
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 | | Re: Building DS9
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Hi all, (I am cross-posting this to .space) I have put up some photo's of making the pylons at Brickshelf. See (after moderation): (URL) now: (URL) message: -- As of today I have started to collect pieces for my model of the Deep Space 9 station (...) (22 years ago, 31-Jul-04, to lugnet.cad.dat.models, lugnet.space)
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 | | Re: 3450 Statue of Liberty (LDraw model)
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How fast is your computer? Mine is 400Mhz. If yours is slower that mine, I can render it for you. -- - Nicolas Alvarez nicoalvar0.no.spam@hotmail.com "Nico Kaiser" <nico@siriux.net> escribió en el mensaje news:1091205800.2383...iux.net... (...) (...) (22 years ago, 31-Jul-04, to lugnet.cad.dat.models)
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 | | Re: 3450 Statue of Liberty (LDraw model)
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Am Freitag, den 30.07.2004, 16:24 +0000 schrieb Trevor Hewer: (...) Thanks! It has taken about 16 hours, but I'm just re-rendering it with slightly different settings (lower reflection, leads to much shorter rendering times, fewer artifacts while (...) (22 years ago, 30-Jul-04, to lugnet.cad.dat.models)
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 | | Re: 3450 Statue of Liberty (LDraw model)
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Nice render! Looks like that radiosity worked out. Must have taken a while though. What settings did you use for reflection? (22 years ago, 30-Jul-04, to lugnet.cad.dat.models)
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 | | Re: 3450 Statue of Liberty (LDraw model)
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Am Freitag, den 30.07.2004, 14:26 +0000 schrieb Larry Pieniazek: (...) instead of copying the message. That was wrong apparently. I'm sorry for that. (...) (URL) guess I'll have a closer look to the lugnet FAQ later ;-) Nico. (22 years ago, 30-Jul-04, to lugnet.cad.dat.models)
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