Subject:
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Ropes, Flex Tubes, Rubber Bands, et. al.
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Newsgroups:
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lugnet.cad, lugnet.cad.mlcad
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Date:
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Mon, 30 Dec 2002 13:56:19 GMT
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Viewed:
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2615 times
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Hi All,
I've been working diligently on LDrawing my Hudson 4-6-4 Steam Engine
(http://www.brickshelf.com/cgi-bin/gallery.cgi?i=217947), and am finally
running up against the seemingly impossible:
Is there a way to modify pieces so that they bend and curve? So far, I've
replaced bent flex-tubing with the hose-segments, which is a pretty good
simulation (although the texture isn't quite right). The real trick now is how
to simulate string, or rubber bands, or the like. Are there any suggestions
for how one can customize the pieces appropriately? Or, alternatively, is
there a means of ?drawing in? such pieces in an LDRAW-Compatible fashion? As
you can see, there are a number of places in which making some sort of a
representation of curved pieces would really add to the overall effect ...
Any help, tutorials, or ideas would be greatly appreciated. Many thanks in
advance ...
Shaun
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Message has 3 Replies: | | Re: Ropes, Flex Tubes, Rubber Bands, et. al.
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| Hi Shaun, I have written a program called lsynth, which does many bendable things like: flex-system hoses, pneumatic hoses, flexibe axles, ribbed hose, electric and fiber optic cables. The program is called LSynth and is available (URL) I'm also (...) (22 years ago, 30-Dec-02, to lugnet.cad, lugnet.cad.mlcad)
| | | Re: Ropes, Flex Tubes, Rubber Bands, et. al.
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| (...) This page has a spreadsheet for modeling curved nets. Perhaps that might help with modeling string since the real nets are made of string? (URL) always have trouble finding that page because a google search for ldraw and net doesn't pick it (...) (22 years ago, 30-Dec-02, to lugnet.cad, lugnet.cad.mlcad)
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