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  hey gyug... a suggestion
 
lately i've been playing with LDLite a great deal.. since i was compiling my mega-list of views that i posted, i've been going in a changing the current view from within LDLite (as opposed to changing the view in LDAO, launching LDLite, closing (...) (26 years ago, 12-Feb-99, to lugnet.cad)
 
  Re: hey gyug... a suggestion
 
(...) I can safely say that this would be relatively easy to do. I won't speak for Gyug, but I wouldn't be surprised if this feature wasn't in the next version of LDLite. (...) I've been thinking about this, and it seems like it would be more work (...) (26 years ago, 12-Feb-99, to lugnet.cad)
 
  Re: hey gyug... a suggestion
 
Seeing as Jeremy has written more code for the upcoming 1.6 release than I have, he's a pretty good authority on the subject. I'll try hard to get his ldraw-options-dialog-box in the next release. As for the bitmaps, a two-pass auto-sizing feature (...) (26 years ago, 21-Feb-99, to lugnet.cad)
 
  Re: hey gyug... a suggestion
 
(...) How about an option to simulate antialiasing by rendering the image internally at 2x and resampling for display? (Or at the very least, an option to render the image on-screen at 2x or 3x normal size, with thicker lines? That way, I could (...) (26 years ago, 21-Feb-99, to lugnet.cad)

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