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Subject: 
Re: Overlapping polygons - how bad is it?
Newsgroups: 
lugnet.cad
Date: 
Sun, 10 Nov 2002 19:45:52 GMT
Viewed: 
721 times
  
In lugnet.cad, Tore Eriksson wrote:

If, for example, I can use a n-4disc primitive but not a n-4ndis close to
it, I may want to let the polygon that touches the disc overlap a bit so
that there won't be any bleeding when the part is converted by L3P.

How "bad" is that overlap (if disc and polygon share the same color, of
course)? When does it present a problem (bigger than making the disc a polygon)?

I don't consider it all that bad.

Although I recognize that some (perhaps many) rendering methods will
render overlaid transparent areas as darker than non-overlaid areas.

But studs drawn in the normal way (stud.dat primitives plopped on the
top of a box5.dat primitive) will do the same thing.

In this case of discs (or ndis, or cyli's, or whatever) adjoining
'non-curved' areas, maybe there could be a meta-statement to identify
this situation?

Steve



Message is in Reply To:
  Overlapping polygons - how bad is it?
 
If, for example, I can use a n-4disc primitive but not a n-4ndis close to it, I may want to let the polygon that touches the disc overlap a bit so that there won't be any bleeding when the part is converted by L3P. How "bad" is that overlap (if disc (...) (22 years ago, 6-Nov-02, to lugnet.cad)

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