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Subject: 
Re: Overlapping polygons - how bad is it?
Newsgroups: 
lugnet.cad
Date: 
Sun, 10 Nov 2002 19:45:52 GMT
Viewed: 
1725 times
  
In lugnet.cad, Tore Eriksson wrote:

> If, for example, I can use a n-4disc primitive but not a n-4ndis close to
> it, I may want to let the polygon that touches the disc overlap a bit so
> that there won't be any bleeding when the part is converted by L3P.
> 
> How "bad" is that overlap (if disc and polygon share the same color, of
> course)? When does it present a problem (bigger than making the disc a polygon)?

I don't consider it all that bad.

Although I recognize that some (perhaps many) rendering methods will
render overlaid transparent areas as darker than non-overlaid areas.

But studs drawn in the normal way (stud.dat primitives plopped on the
top of a box5.dat primitive) will do the same thing.

In this case of discs (or ndis, or cyli's, or whatever) adjoining
'non-curved' areas, maybe there could be a meta-statement to identify
this situation?

Steve



Message is in Reply To:
  Overlapping polygons - how bad is it?
 
If, for example, I can use a n-4disc primitive but not a n-4ndis close to it, I may want to let the polygon that touches the disc overlap a bit so that there won't be any bleeding when the part is converted by L3P. How "bad" is that overlap (if disc (...) (24 years ago, 6-Nov-02, to lugnet.cad)

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