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Subject: 
Re: Ahhh... the soil of my toil
Newsgroups: 
lugnet.cad
Date: 
Wed, 10 Feb 1999 21:10:10 GMT
Viewed: 
797 times
  
On Wed, 10 Feb 1999 13:54:38 GMT, "onyx" <onyx@flash.net> wrote:

well... yeah... i mean... that cuts the number of lines in the .DAT in half...
heehe... i figure i should try to make the .DAT as compact as possible, since
converting from a 3DS model is going to mean i won't be using any LDraw
primitives.. the files are already going to be lengthy...

Doesn't 3DS have objects which are equivalent to LDraw's primitives?
Seems like commercial software would want to be able to do curved
surfaces...

besides... i wanted to know if this brain could figure out how to do it...

Ahh.  Well, I guess it did.

Steve



Message has 1 Reply:
  Re: Ahhh... the soil of my toil
 
(...) nope.. i mean, you can create a sphere or cylinder, etc. in 3DS with primatives, but in just about all commercial modeling/rendering software (lightwave, softimage, MAX) everything is distilled down to verts/faces... those primitives are still (...) (26 years ago, 10-Feb-99, to lugnet.cad)

Message is in Reply To:
  Re: Ahhh... the soil of my toil
 
(...) well... yeah... i mean... that cuts the number of lines in the .DAT in half... heehe... i figure i should try to make the .DAT as compact as possible, since converting from a 3DS model is going to mean i won't be using any LDraw primitives.. (...) (26 years ago, 10-Feb-99, to lugnet.cad)

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