To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 846
845  |  847
Subject: 
Re: 3DSMAX ASCII to .DAT converter
Newsgroups: 
lugnet.cad
Date: 
Tue, 9 Feb 1999 08:38:40 GMT
Viewed: 
657 times
  
On Mon, 8 Feb 1999 06:00:56 GMT, "onyx" <onyx@flash.net> wrote:

tonight i've started work on a method of converting 3DSMAX models into .DAT
files... there is a freeware plugin for MAX 1.x that outputs your model into a
very clean, parsable text file... i'm hacking some VB code right now to piece
this ASCII file apart and turn it into a .DAT... for anyone with access to MAX
this could be a GREAT tool... modeling with something like MAX is entirely
different than having to hack things together in a text editor or in Excel
spreadsheets... i built the technic engine block, small technic spring and
other intricate technic parts in MAX, but had to manually cut and paste the
ASCII output information into LDraw format... hopefully i can make life a
little easier for some of us...

just an update... (this DOES all pertain to me getting that large technic shock
done, terry!... ;)

<g>
Now how DID you know I was going to ask that? (1)

-- Terry K --
1. I live a perilous life of predictibility.



Message is in Reply To:
  3DSMAX ASCII to .DAT converter
 
tonight i've started work on a method of converting 3DSMAX models into .DAT files... there is a freeware plugin for MAX 1.x that outputs your model into a very clean, parsable text file... i'm hacking some VB code right now to piece this ASCII file (...) (26 years ago, 8-Feb-99, to lugnet.cad)

4 Messages in This Thread:


Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR