Subject:
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Re: 3DSMAX ASCII to .DAT converter
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 8 Feb 1999 08:00:04 GMT
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Viewed:
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714 times
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If it helps at all, LDLite's expanded syntax will let you give names to
points (i.e. x,y,z triples). This could come in handy for converting
file formats that have all the verticies specified at the beginning
followed by a list of polygons using those verticies.
If you run ldlite with the -r option, it will convert everything back
into LDRAW format.
The final version of a converter program will want to produce
LDRAW directly, but maybe LDLite would help during initial
testing..
-gyug
onyx wrote:
> tonight i've started work on a method of converting 3DSMAX models into .DAT
> files... there is a freeware plugin for MAX 1.x that outputs your model into a
> very clean, parsable text file... i'm hacking some VB code right now to piece
> this ASCII file apart and turn it into a .DAT... for anyone with access to MAX
> this could be a GREAT tool... modeling with something like MAX is entirely
> different than having to hack things together in a text editor or in Excel
> spreadsheets... i built the technic engine block, small technic spring and
> other intricate technic parts in MAX, but had to manually cut and paste the
> ASCII output information into LDraw format... hopefully i can make life a
> little easier for some of us...
>
> just an update... (this DOES all pertain to me getting that large technic shock
> done, terry!... ;)
>
> J
>
> (btw, anyone wanting a copy of the ASCII export plugin for 3DSMAX, just mail
> me and i'll shoot it to you.. i can't find the URL where i got it orginally)
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Message has 1 Reply: | | Re: 3DSMAX ASCII to .DAT converter
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| (...) Paul, I'm not sure if I've said this yet: Thank you very much for including the -r translator in LDLite. The new meta-statements are wonderful, and having a path for full LDraw-compatibility makes them so much more useful. Steve (26 years ago, 8-Feb-99, to lugnet.cad)
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Message is in Reply To:
| | 3DSMAX ASCII to .DAT converter
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| tonight i've started work on a method of converting 3DSMAX models into .DAT files... there is a freeware plugin for MAX 1.x that outputs your model into a very clean, parsable text file... i'm hacking some VB code right now to piece this ASCII file (...) (26 years ago, 8-Feb-99, to lugnet.cad)
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