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Subject: 
Re: POV, LDLite and Perspective views
Newsgroups: 
lugnet.cad
Date: 
Mon, 1 Feb 1999 17:45:50 GMT
Viewed: 
764 times
  
this isn't specific to the topic presented, gyug... but one thing that i
believe LDLite could use is a wireframe or bounding box view.. the reason???
because it would help greatly those of us who want to use Steve Blisses LDAO
modeller with LDLite running as our viewport.. fully drawing every piece during
movement makes LDLite take forever (even with all the options off)... and i'm
not one of the types who does his modelling "by the numbers", simply editing
the part locations.. i always insert a part into a model file, then cursor it
around until it is where it needs to be.. i'm still using LEdit for this, but
could really see possibilities with LDAO and LDLite if only LDLite could draw
pieces quickly while they get shuttled around in the modeller..

just my wish for the future :)

J



Message has 1 Reply:
  Re: POV, LDLite and Perspective views
 
Wireframe is _much_ faster. About 70% of the time taken by ldlite for a model such as LL928 is spent filling in quads. However, wireframe gets messy after only a few bricks. I'm playing with ActiveX modellers, where you can move a slider bar and it (...) (26 years ago, 3-Feb-99, to lugnet.cad)

Message is in Reply To:
  POV, LDLite and Perspective views
 
Does anyone enjoy/prefer the perspective distortion that POV produces over the orthographic view that LDRAW uses? It might be easy to add that into LDLite by making the -a parameter optionally take a 4x4 matrix rather than the 3x3 it now uses. -gyug (...) (26 years ago, 31-Jan-99, to lugnet.cad)

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