To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 6660
  Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
(...) Soon perhaps... I don't yet think of myself as competent to do anything but play around with this stuff -- at least for now. I had one failed attempt to get into the CAD aspect of the hobby last year sometime, but have only truly begun to mess (...) (23 years ago, 4-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
Richard: (...) Because James (who wrote the program) decided that it shouldn't be available. Jacob (23 years ago, 4-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
richard marchetti wrote in message ... (...) I sympathise with Richard. I've been using a combination of MLCad, LDLite and LDAO to produce kit instructions for more than a year now and although I can do the basic things I need pretty easily, any (...) (23 years ago, 4-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
(...) I can understand your frustration. The LDraw developer 'community' is pretty fluid, each person doing their own thing. So it's hard to get a cohesive grasp of everything, except by learning and using all packages. (...) With LDLite, you can (...) (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
Steve Bliss wrote in message ... (...) Thanks for the tip Steve - but I think you're right, MLCad doesn't like mods to color numbers under 60 IIRC. I will try this again to make sure though. Larry P suggested there was a way to do it in the (...) (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
(...) Yes, all of the ldlite meta-command extensions (including the 0 COLOR command) used to be very neatly documented in the ldlite release notes for version 1.6. They have since disappeared from the internet and do not appear in the current (...) (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
(...) Yeah, it looks like the default edge colors aren't documented anywhere. Not even in the missing ldlite 1.6 documentation. But if you jump to the source code you'll find the supersecret inverse color entries in the big ldlite color table. See (...) (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
(...) The project is kind of on hold, we still want to do it but it looks like it's not a very high priority and since this is only a hobby for all of us it keeps getting pushed back. I was (still am ?) responsible for the Linux part of the CD only, (...) (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
(...) They are documented in the LDraw FAQ - and the very end of question 27 (URL) (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
(...) tan, orange, and the other colors above 15 aren't documented anywhere. Yeah, that's it. ;^) Don (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
(...) I just tried a few of these color changes and it should do the trick. Just add something like this to the ldliterc.dat file or at the beginning of your model file: 0 COLOR 0 black 15 34 34 34 255 34 34 34 255 0 COLOR 4 red 0 196 0 38 255 196 0 (...) (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
Don Heyse wrote in message ... (...) Don, thanks very much for your several tips! I'll try these out on the next set of instructions I work on. Kevin ---...--- Craftsman Lego Kits & Custom models: (URL) Lego parts store: (URL) Lego auctions: (URL) (...) (23 years ago, 5-Nov-01, to lugnet.cad)

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR