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  Smoke Puff.dat (was Re: L3P Idea)
 
This is almost awesome, but I can't quite do what I want. I made a smoke puff .dat file for POVRay. You just drag and drop smoke puffs in using the CAD program, and you can have a smoking car or a fluffy cloud for your airplane. It uses L3P's POV (...) (24 years ago, 30-Dec-00, to lugnet.cad)
 
  Re: Smoke Puff.dat (was Re: L3P Idea)  [DAT]
 
Here is the file I am experimenting with. At the end of your POV file, you will need to hand edit a little: Make every puff line like this: object { smokepuff_dot_dat matrix <1-SW/6,0,0,0,1,0,0,.../2,0,SW/2> matrix <1,0,0,0,1,0,0,0,1,-...,-16,-113> (...) (24 years ago, 30-Dec-00, to lugnet.cad)
 
  Needs more work, but... (Re: Smoke Puff.dat (was Re: L3P Idea)  [DAT]
 
Ack. I messed up when I pasted that, and left the last character off of the file. Here is the correct version. Also, to use it, you need to add }// just before the #if statements in all the lines like: object { smokepuff_dot_dat matrix (...) (24 years ago, 30-Dec-00, to lugnet.cad)
 
  Re: Smoke Puff.dat (was Re: L3P Idea)  [DAT]
 
Here is my improved smoke effect. I figured out a hack to get around having to hand edit anything. This is just be drag-and-drop. You can still see the spherical envelope of the smoke, but it isn't too bad. It takes a long time to render. For an (...) (24 years ago, 30-Dec-00, to lugnet.cad)

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