Subject:
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Line Thickness and Antialiasing in LdGLite 0.7.3
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Newsgroups:
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lugnet.cad, lugnet.cad.dev
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Date:
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Wed, 27 Dec 2000 23:08:58 GMT
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Highlighted:
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(details)
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LdGLite version 0.7.3 in now available.
With all the talk about line widths and antialiasing around here
lately I decided to add it to ldglite. Heck, it only took about an
hour to make the changes. As Lars recently proclaimed, "Hooray for
OpenGL"!
Actually I discovered a segfault introduced by my double buffered spin
mode code in the Mesa flavor of ldglite 0.7.2 and had to roll a new
release anyhow. I guess the one linux user didn't notice the problem
during the brief lifespan of that version. ;^) I also finally got around
to fixing a few nagging case sensitive filename problems in the L3
parser. Lars if you're reading this, I added a few more #ifdef OPENGL
lines to the version of L3Input.cpp in l3glite. Are we still trying to
keep that file in sync?
Get it at the mirror site:
http://www.geocities.com/dheyse
Scroll down for a sample image with antialiasing and linewidth set to 2.5.
Enjoy,
Don
(One of these days I'm gonna have to figure out why SCP to the main
site at the SourceForge no longer seems to work.)
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