Subject:
|
Re: Ldlite 1.0
|
Newsgroups:
|
lugnet.cad
|
Date:
|
Mon, 12 Oct 1998 13:25:57 GMT
|
Viewed:
|
1195 times
|
| |
| |
Once upon a time, Paul Gyugyi <paul@gyugyi.com> wrote:
> Well, I got around to releasing ldlite 1.0. It's at
> <http://www.gyugyi.com/l3g0/ldlite/>. Enjoy.
Very good stuff here! Thanks to Gyug and everyone who helped him,
especially with code-speed. LDLite is *fast*! :)
> 2. I started working on a capturing a model. I had open
> four windows: LDAO's editor, VEC, ldlite oblique view, and
> ldlite top view. I'd change a line in the editor, save it,
> and then reload the file "File/1" in the ldlite windows.
> This was pretty cool, and adding an auto-reload of files
> when they change is high on my TODO list, so that just saving
> the file in the editor would cause all ldlite windows to update.
That would be cool! In the meantime, I'm updating LDAO so the
editor's LDraw/preview button can be used with LDLite (and any other
program which recognizes LDraw's command-line syntax). That way, you
don't have to save the file before previewing. And you can leave the
preview open while continuing to work on the part/model. Look for the
update later this week.
Steve
|
|
Message is in Reply To:
| | Ldlite 1.0
|
| Well, I got around to releasing ldlite 1.0. It's at (URL). Enjoy. Some fun things I've done: 1. I set up my web server to know that *.dat files have a MIME type of application/x-ldraw, and then associated those files with ldlite. Now I can click on (...) (26 years ago, 12-Oct-98, to lugnet.cad)
|
8 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|