Subject:
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Re: User POV substitutions in L3P
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 13 Mar 2000 15:54:13 GMT
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Viewed:
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1124 times
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In lugnet.cad, Chuck Sommerville wrote:
> >
> > Yes, definitely. What kind of commands do you add to the LDraw files?
> > My concern would be how to hook up your stuff with the standard LDraw
> > parts library, so we wouldn't have to maintain two separate sets of
> > code.
>
>
> I don't believe there are any conflicts. All the commands are imbedded in
> comment fields. You can have a closer look. Check out this thread where I
> post a URL to a sample kit.
>
> http://www.lugnet.com/cad/ray/?n=152
Simple, and interesting (And it reminds me that I need to submit my fix
to the 1x1 cone - the interior is seriously messed up).
So it would be an easy thing to maintain one common code-library, but
generate a 'pure LDraw' version for distribution. Assuming that the
amount of POV code added significant overhead to the size of the parts
library.
Steve
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Message has 1 Reply: | | Re: User POV substitutions in L3P
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| Steve Bliss wrote... (...) Yes, as I wrote in cad.ray ((URL) However, I see your suggestion as a smart golden mean (...) I.e. the common code can have special mock-up section, or you can simply "uncomment" details or interior of a part. /Lars (25 years ago, 13-Mar-00, to lugnet.cad)
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Message is in Reply To:
| | Re: User POV substitutions in L3P
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| (...) I don't believe there are any conflicts. All the commands are imbedded in comment fields. You can have a closer look. Check out this thread where I post a URL to a sample kit. (URL) (25 years ago, 11-Mar-00, to lugnet.cad)
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