Subject:
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Re: User POV substitutions in L3P
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Newsgroups:
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lugnet.cad
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Date:
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Sat, 11 Mar 2000 16:10:05 GMT
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Viewed:
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1264 times
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>
> Yes, definitely. What kind of commands do you add to the LDraw files?
> My concern would be how to hook up your stuff with the standard LDraw
> parts library, so we wouldn't have to maintain two separate sets of
> code.
I don't believe there are any conflicts. All the commands are imbedded in
comment fields. You can have a closer look. Check out this thread where I
post a URL to a sample kit.
http://www.lugnet.com/cad/ray/?n=152
-Chuck
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Message has 1 Reply: | | Re: User POV substitutions in L3P
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| (...) to the 1x1 cone - the interior is seriously messed up). So it would be an easy thing to maintain one common code-library, but generate a 'pure LDraw' version for distribution. Assuming that the amount of POV code added significant overhead to (...) (25 years ago, 13-Mar-00, to lugnet.cad)
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Message is in Reply To:
| | Re: User POV substitutions in L3P
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| (...) Yes, definitely. What kind of commands do you add to the LDraw files? My concern would be how to hook up your stuff with the standard LDraw parts library, so we wouldn't have to maintain two separate sets of code. Steve (25 years ago, 10-Mar-00, to lugnet.cad)
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