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    Re: Lego capable CAD software for the Mac ? —David Goeb
   (...) I am also interested in CAD for LEGO. You are aware that with MacPerl you can convert old non-MPD files to QuickDraw3D objects and view them in SimpleText.I am in the process of adding Multi File support [original script by Erik Olson (...) (25 years ago, 14-Dec-99, to lugnet.cad)
   
        Re: Lego capable CAD software for the Mac ? —Jacob Sparre Andersen
     DaveG: [ LDraw'ing on Mac ] (...) I wasn't aware of that. Can you write an explanation of what to do (I am very uneducated when it comes to Macs), so I can add it to the LDraw FAQ (and get LDraw on my current desktop machine)? (...) Good. (...) I (...) (25 years ago, 14-Dec-99, to lugnet.cad)
    
         Re: Lego capable CAD software for the Mac ? —Ray Sanders
      (...) Well, I have a *bit* of experience in Mac software development. How far did you get ? Is the source code for your attempt available ? Ray (25 years ago, 14-Dec-99, to lugnet.cad)
    
         Re: Lego capable CAD software for the Mac ? —David Goeb
     (...) Yes first learn Perl <grin> next beat head with pipe wrench until the characters @_ makes sense to you <grin>. Actually it is not that bad, Just add the paths and the filenames into the script where comments say and run it. (see below tho) (...) (25 years ago, 14-Dec-99, to lugnet.cad)
   
        Re: Lego capable CAD software for the Mac ? —Jeremy Sproat
   (...) Actually, I'm interested in getting a standard, OO Perl module for LDraw files. I've been working on one which offers levels of abstraction for line (partline, quadline, etc.), part, file, mpdfile, etc. #Mmmm.... use LDraw qq( :file (...) (25 years ago, 14-Dec-99, to lugnet.cad)
 

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