Subject:
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Re: Lego Space Craft Movies
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Newsgroups:
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lugnet.cad
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Date:
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Sun, 25 Jul 1999 22:23:22 GMT
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Viewed:
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714 times
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Leonardo Zide wrote:
> In lugnet.cad, Pat Justison writes:
> >
> > I'm interested in creating movies (animated sequences) based on Lego space
> > ships. My intent is to create CAD files of some of my ships and then import
> > those into Lightwave 5.5. My first question; is this possible? You must
> > somehow convert the Lego CAD (l-draw or LeoCAD) data file into a format that
> > POV-Ray can use. Do you think that I could use this same conversion for use
> > wuth Lightwave? I've only just begun to create the CAD files, (slow b/c of
> > slow computer and the complexity of the ships) I will have a new
> computer in
> a
> > about a month that will make the CAD part faster and should enable me
> to do
> the
> > Lightwave work, albeit slowly.
>
> You can export .obj or .3ds files from LeoCAD, Lightwave should be
> capable of
> reading at least one of those formats.
How do you do this?Pat J
> Just remember that you might need to
> turn backface culling off.
>
> Leonardo
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Message has 1 Reply: | | Re: Lego Space Craft Movies
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| (...) I don't know, I've never used Lightwave but in case it doesn't read .obj or .3ds files, search the net for any freeware 3D file converter and you'll certainly find a program that can convert files to the Lightwave format. Leonardo (25 years ago, 26-Jul-99, to lugnet.cad)
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Message is in Reply To:
| | Re: Lego Space Craft Movies
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| (...) a (...) the (...) You can export .obj or .3ds files from LeoCAD, Lightwave should be capable of reading at least one of those formats. Just remember that you might need to turn backface culling off. Leonardo (25 years ago, 23-Jul-99, to lugnet.cad)
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