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  Re: Heightfields in LDraw
 
(...) A long time ago I wrote a terrain generator whose final output was a BlockCAD file. The surface of the landscape was built up with 1x1 bricks and tiles. I belive I also had the possibility to generate bricks all the way up from the bottom, but (...) (13 years ago, 29-Mar-11, to lugnet.cad)
 
  Re: Heightfields in LDraw
 
(...) It could be nice if the tool switched between polygons and studs depending on the slope of the terrain. I like how some of the molded TLG baseplates aren't entirely covered by studs and have some empty spaces. -Mike (13 years ago, 30-Mar-11, to lugnet.cad)
 
  Re: Heightfields in LDraw
 
(...) I found the sources, and did a quick fix (no hardcoded files anymore). It still only generates a BlockCAD .LGO file but that is easily translated to LDRAW with BlockCAD. (URL) no part optimizing - the whole landscape is built with 1x1 bricks (...) (13 years ago, 30-Mar-11, to lugnet.cad)

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