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  Re: LD4DStudio 1.1 (def) Released
 
(...) I guess that's what I meant: to be able to 'save' or 'export' a model complete with joints, and then reuse it in another animation. (15 years ago, 26-Dec-09, to lugnet.cad)
 
  Re: LGPL Datsville
 
(...) If you email me your username I'll add you to the project. (15 years ago, 26-Dec-09, to lugnet.cad)
 
  Re: Looking for rings and cones
 
(...) ...and now with a web page: (URL) (15 years ago, 24-Dec-09, to lugnet.cad)
 
  SR 3D Builder 0.4.5.7 RELEASED
 
Hi, new SR 3D Builder 0.4.5.7 has been just release and is online as always on (URL) recommend to carefully read the history tab for a list of changes and added functionality, and watch video on my youtube channel (URL) note about image quality: I (...) (15 years ago, 24-Dec-09, to lugnet.cad)  
 
  Re: LD4DStudio 1.1 (def) Released
 
(...) No it does not use bones, because imho it doesn't need to. This because LDraw models are relatively static (no skin needs to be 'stretched' etc). The basics are still the same as in 1.0, but along the way I added some other stuff like POV-Ray (...) (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: LD4DStudio 1.1 (def) Released
 
(...) Thanks, any feedback is welcome. I will add a link to your movie(s) in a future version of the site, I need to create some sort of 'users experience' page for it. Roland (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: LGPL Datsville
 
(...) Well, yes and no. I clicked on a join link, but it read something like I should contact the owner of the project to join. /T (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: LGPL Datsville
 
I created a short "to do" list here: (URL) there are any other ideas of what you'd like to see done, I'd like to hear them. (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: LGPL Datsville
 
By the way, did you ever try and join the Google Code project? (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: LD4DStudio 1.1 (def) Released
 
Thank you! I'll have to try it out. Last time I tried the program it didn't have any notion of 'bones' like in other animation software. Does the current version have this? I.e. I'd like to be able to reuse settings for multiple models without (...) (15 years ago, 22-Dec-09, to lugnet.cad)


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