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  Re: LPub/LSynth Moving parts in Instructions and setting colors
 
(...) Hi Gus, You're welcome. In fact since the early days of LSynth 2.0, I have not touched the code much. Don Heyse and Willy Tschager have been working together on this and really improving things, so thanks goes to them too. (...) Buffer (...) (15 years ago, 1-Sep-09, to lugnet.cad)
 
  LPub/LSynth Moving parts in Instructions and setting colors
 
Hi All, I have just updated to the latest version of LPub and LSynth and WOW!, they are awesome. Thank you, Kevin! I'm trying to do something a little tricky in a set of Technic instructions and I'm not sure how to do it. I need to show parts with (...) (15 years ago, 1-Sep-09, to lugnet.cad)
 
  Re: LDraw2BrickLink script
 
(...) Yeah, I think I remember seeing your post on the Blender importer. That was really interesting! Would you mind posting a few pictures of your models rendered in Blender? Scott (15 years ago, 24-Aug-09, to lugnet.cad, lugnet.market.brickshops)
 
  Re: LDraw2BrickLink script
 
(...) I've heard of BrickStore, but I didn't know it could import LDraw files and export XML for searching. I'll look into it. The script really wasn't much work gone to waste. I might still use it. Also, I made a Blender LDraw importer even though (...) (15 years ago, 23-Aug-09, to lugnet.cad, lugnet.market.brickshops)
 
  Re: LDraw2BrickLink script
 
(...) It isn't very well advertised, but you should check out BrickStore (URL) It is open source and does the same thing in a GUI. After spending hours and hours programming StickerGenerator, I was told that there was already a Bitmap2LDraw. I now (...) (15 years ago, 19-Aug-09, to lugnet.cad, lugnet.market.brickshops)
 
  LDraw2BrickLink script
 
Hi, I made a simple Python script, which you can download here: (URL) takes an LDraw model file as input and outputs BrickLink XML, which can be pasted into a search here: (URL) might be useful for people who wish to build a mockup/prototype of a (...) (15 years ago, 19-Aug-09, to lugnet.cad, lugnet.market.brickshops)
 
  Re: lxf to 4pk converter
 
I am sorry but I made a little mistake. While I was refactoring I destroyed the calculation of the hinge joint angles. I have fixed this (version 0.2.1): (URL) (15 years ago, 18-Aug-09, to lugnet.cad)
 
  lxf to 4pk converter
 
Hey, a new version of our converter is online. He now is capable of generating files for the LD4DStudio, too (first draft): a very rudimentary project file (4pj; if it does not exist) and a package file (4pk) with actors, a monitor, controls etc. (...) (15 years ago, 17-Aug-09, to lugnet.cad)
 
  Re: Mirror matrix question
 
(...) Hi Kevin, I just realised that there might be a way to do this by exploiting the way LDRAW defines parts. All mirrored parts should be written as a bunch of studs and a subpart which is either mirrored or non-mirrored. By determining which (...) (15 years ago, 13-Aug-09, to lugnet.cad)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) LOL, Thanks! ;) But the stud substitution occurred... just the stud :( (15 years ago, 8-Aug-09, to lugnet.cad, FTX)


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