| | Re: Mesh Enhancer
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Hello Eric. Wow!!! Talk about teaching a man to fish!! Well I followed all the instructions and presto... In my enjoyment, I put paid to another rendering bug bear, the 6 x 6 Inverted Dish. (URL) It's now a gloriously smooth (URL) The process of (...) (15 years ago, 20-Jun-09, to lugnet.cad, FTX)
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| | Re: Mesh Enhancer
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(...) This all sounds very familiar. I only started rendering myself late last year, and I also struggled through all of these questions. Hopefully I will be able to answer most of them so you can get through it more quickly! (...) OK, as you have (...) (15 years ago, 19-Jun-09, to lugnet.cad, FTX)
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| | Help working the Non-CA and L(EGO)Draw parts queue
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Hi folks, first of all a big "Thank you" to all the authores how have contributed re-writing Non-CA parts or get the so-called L(EGO)Draw parts (coming from the LEGO Group through the LEGO Universe team) fit for the PT. Some Non-CA parts still need (...) (15 years ago, 19-Jun-09, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.cad.dat.parts)
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| | Re: Mesh Enhancer
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(...) Thanks Eric. All this sounds interesting, however you may have to guide me some of the way here. I have always been interested in Anton's Library but to be honest I never worked out how to use it within the MLCad, L3PAO, LGEO, POV tool chain, (...) (15 years ago, 19-Jun-09, to lugnet.cad, FTX)
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| | Re: Mesh Enhancer
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(...) Cheers Willy (15 years ago, 19-Jun-09, to lugnet.cad)
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| | Re: Mesh Enhancer
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(...) Cheers Willy (15 years ago, 19-Jun-09, to lugnet.cad)
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| | My LDRAW parts wish list
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I've been doing a lot of work lately in building as many Technic models in MLCAD as I can. I find the lack of the following list of wheels and tires the most vexing. If anyone wanted to put them on a "most wanted" list, that would be great! * 41896: (...) (15 years ago, 18-Jun-09, to lugnet.cad)
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| | Re: Assembled parts, ~ and categories
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(...) I can confirm two new sets (8958 and 6193) with the shorter chains. And now that we've opened this can of worms, what about unhiding the end studs (572a.dat) used in the pirate rigging and spiderman rope parts (76384, 75924, 572C02, and (...) (15 years ago, 18-Jun-09, to lugnet.cad)
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| | Re: New Ldraw parts authors tool: Rectifier
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(...) Doing so I introduced a bug appearing in small rectangles (side<1). Corrected in version 1.3 (URL) (15 years ago, 18-Jun-09, to lugnet.cad)
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| | Re: Mesh Enhancer
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(...) You've got mail. w. (15 years ago, 17-Jun-09, to lugnet.cad)
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| | Re: Mesh Enhancer
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(...) I could never get mesh enhancer to work right, but the Anton Raves library does have the part you mention. In that library it is referred to as stwa_r2d2_head. I created the following ar_0553.inc file to use this with LGEO: #ifdef(ar0553) (...) (15 years ago, 16-Jun-09, to lugnet.cad, FTX)
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| | Mesh Enhancer
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Hello all. I was wondering if anyone could point me towards a copy of Mesh Enhancer. All links on LDraw are obsolete and broken. I have a 2x2 dome dat in serious need of smoothing, and a rendering looking worse for wear. Any help appreciated. Cheers (...) (15 years ago, 16-Jun-09, to lugnet.cad)
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| | Re: Assembled parts, ~ and categories
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(...) Hi folks, since there is no opposition to this request I'm gonna unhide the 208 currently at the PT: (URL) since we are here would you confirm that the lenght of the chain has changed over the years form 17.25 Studs to currently 16 Studs and (...) (15 years ago, 16-Jun-09, to lugnet.cad)
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| | Re: LDDP Coplaner Checks
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(...) Heartfully agree! Philo (15 years ago, 16-Jun-09, to lugnet.cad)
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| | Re: LDDP Coplaner Checks
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(...) Hi Orion, short answer: No, move them out. Don't create confusion with different tests and stick to the specs. w. (15 years ago, 16-Jun-09, to lugnet.cad)
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| | LDDP Coplaner Checks
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Now that the coplaner quad is defined in the LDraw spec by planer normals, the dist and det checks used by LDDP (and L3P) are now outdated. I think these checks should be removed, are there any users out there that would like to see them stay? (...) (15 years ago, 16-Jun-09, to lugnet.cad)
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| | Re: Mirror matrix question
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(...) --snip-- (...) You are right here. In 3D it gets a bit more complicated and, as far as I know, a mirror and rotation corresponds to a mirroring on a plane and a rotation within that plane. I'm sure there is a way to unravel it all but it's (...) (15 years ago, 16-Jun-09, to lugnet.cad)
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| | LD4DStudio 1.1 Beta 1 Available
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I finally completed LD4DStudio 1.1 Beta 1, You will find it on (URL) version introduces a whole boatload of changes and additions, see the release notes section for a complete overview. (URL) also updated the manual and added some technical (...) (15 years ago, 15-Jun-09, to lugnet.cad)
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| | Re: Mirror matrix question
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Hi Kevin, Here's the problem. A mirror plus a rotation can look just like a mirror across another axis. Ugly 2D ASCII art example: .|b --- .|. Mirror the b to the left. d|. --- .|. Rotate 180 degrees. .|. --- .|p That looks just like you mirrored (...) (15 years ago, 15-Jun-09, to lugnet.cad)
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| | Re: Mirror matrix question
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(...) Hi Tim, Thanks. Math is not my specialty, so all help is appreciated. If the user has rotated the mirrored submodel, doesn't the vector normal then also get rotated? The hope was there was a way to separate the mirrored aspect of the rotation (...) (15 years ago, 15-Jun-09, to lugnet.cad)
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