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  Render Effects, (Was: Re: L3P Question)
 
(...) Got it. So although there is a "-ar" flag, it is not fully capable yet. I assume therefore that any of Anton's parts I wanted to use I would have to extract from his library and insert into my POV file, along with any required rotations or (...) (16 years ago, 3-Dec-08, to lugnet.cad, FTX)
 
  Re: Render Effects, (Was: Re: L3P Question)
 
(...) This sounds quite a lot like my Christmas tree lights, a render from 1999, (URL) go down the page a bit. This render is only illuminated by the lights in the Christmas tree, no external light sources. Please note that I have not tried this (...) (16 years ago, 3-Dec-08, to lugnet.cad)
 
  Re: Render Effects, (Was: Re: L3P Question)
 
(...) I am interested in doing this, too. I used the lookslike statement, but as you said the bulbs themselves don't light up. Adding a glow won't help in my case since the bulbs are transparent. It appears I will have to model the actual filaments (...) (16 years ago, 4-Dec-08, to lugnet.cad, FTX)
 
  Re: Render Effects, (Was: Re: L3P Question)
 
(...) Did you look at my render? (URL) say there is a definite glow in the lights there. It's all a matter of reflection and refraction. (16 years ago, 5-Dec-08, to lugnet.cad)
 
  Re: Render Effects, (Was: Re: L3P Question)
 
(...) Your bulbs have a yellow tint, which may cause the "glow" to be more apparent. It has been suggested to me elsewhere to use HDR, so I might try that. -Mike (16 years ago, 6-Dec-08, to lugnet.cad)
 
  Re: Render Effects, (Was: Re: L3P Question)
 
(...) The color doesn't seem to have a large impact; ambient, diffuse, phong, phong_size, reflection, refraction and ior have. (16 years ago, 6-Dec-08, to lugnet.cad)

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