Subject:
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Re: LPub4 and Killer Dozers
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Newsgroups:
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lugnet.cad, lugnet.technic
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Date:
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Tue, 26 Aug 2008 22:33:07 GMT
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Viewed:
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12415 times
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In lugnet.cad, Jim DeVona wrote:
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These dozers look like a lot of fun, Philo! I especially like that you
managed to build them as alternate models. A great model to share with
instructions.
In lugnet.cad, Michael Heidemann wrote:
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In lugnet.cad, Philippe Hurbain wrote:
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Once you have correctly
added steps to your models (that remains a lenthy process to get a really
buildable thing), LPub 4 makes instructions creation and layout really
easy! Thanks again, Kevin!
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It sure does!
Good point - including steps is an important step for making instructions.
Had you not done so originally? I am fortunate in that I was in the habit of
LDrawing models step-by-step even before I tried LPub. Credit is probably due
to Bricksmiths hierarchical file contents list for starting that habit.
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It would be interesting for me to see the mpd file that was used to create
that awaresome building instruction. I am yet not familar with LPub4 to get
such results.
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I would be glad to share the LDraw/LPub files for the instructions Ive
posted on Flickr, although they arent Technic models:
http://flickr.com/photos/anoved/tags/lpub/
If you are having difficulty placing callouts, note that there is a bug in
LPub 4.0 which inserts the callout placement command in the submodel instead
of where the submodel is referenced. I understand that Kevin has fixed this
but I dont think an update has been released. I just cut-and-paste to work
around it; Philo might have done the same thing (?).
Traditionally Ive made MPDs with submodels based on bits that move or are
built separately in the actual model. This works fine with LPub for the most
part, but in the case of very simple submodels callouts seem unnecessary, and
Ive found that submodel callouts help clarify some assemblies that I
wouldnt otherwise have built as submodels.
Playing with LPub has added a new layer of possibilities to LDraw for me. I
think it is fun, so I encourage you to keep experimenting with it too.
Jim
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Jim has the advantage because he can build his own Mac version of LPub4 from
sourceforge sources. His (and my) version have the fix for anything callout
related being put inside the callout. Some things go in the callout, and others
go in the callouts parent file.
I have to say that Jim has been a great help in checking out the new bugs....
er, um... new features, and bug fix attempts.....
Ive added new edit window behaviors. When you change pages, LPub displays the
file that the page is for, and scrolls it so top of page is at the top of the
edit window (except close to top and bottom of files). Also when you click on
an assembly image, the steps ldraw file/lines are scrolled to fit in the text
edit window.
I fixed that pesky model scale being truncated to the tenths place bug.
I also calibrated LDView to produce the same size images as LDGLite (given the
same scale).
I removed the annoying and dysfunctional file change watcher dialog.
The getting things in the right place in the LDraw file thing involved an
overhaul (with major simplifications ;^) of the back-annotation of menu/dialog
edits into the LDraw file(s)
Apparently LPub4 does not jive with Steve Bariles expectations (bah! ;^), but
otherwise people generally seem to like LPub4.
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Message has 1 Reply:
Message is in Reply To:
| | Re: LPub4 and Killer Dozers
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| These dozers look like a lot of fun, Philo! I especially like that you managed to build them as alternate models. A great model to share with instructions. (...) It sure does! Good point - including steps is an important step for making (...) (16 years ago, 13-Aug-08, to lugnet.cad, lugnet.technic, FTX)
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