| | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) On the homepage of this project ((URL) the requirements are written: Hardware * A graphic accelerator with T&L and Vertex Shader 2.0 capabilities * 256 MB Ram (for huge models like the ones in the photos 1GB is highly recommended) (17 years ago, 10-Jan-08, to lugnet.cad)
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| | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) I also failed at the point of the graphic card. I have Radeon 9250. This could be a good program, but it requires very high hardware components. cu mikeheide (17 years ago, 12-Jan-08, to lugnet.cad)
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| | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) Sergio, I understand very well that for now you focus on the core of your program... but when you are something working it would be nice to have your program work on lower end hardware ;o) Philo (17 years ago, 12-Jan-08, to lugnet.cad)
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| | Re: SR 3D Builder Version 0.2.2.9 Available
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Hi as someone told, I'm using Microsoft DirectX 9 program interface in my program. I cannot use OpenGL becouse my known of C++ are not good and, belive it or not, I'm using VisualBasic.NET for developing. The problem is that I've to write a custom (...) (17 years ago, 14-Jan-08, to lugnet.cad)
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| | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) You can also use OpenGL in VB.NET. There are many tutorials on the web like (URL) is in german language) (...) Which Version 2.0 DOT.NET ? Pixel Shader? I tried your prog on a graphic card with pixel shader 2 capability by your prog says (...) (17 years ago, 15-Jan-08, to lugnet.cad)
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| | Re: SR 3D Builder Version 0.2.2.9 Available
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(...) There's actually a very simple workaround for this, that could be enabled on hardware that doesn't support SM2. Make sure back faces are culled (not drawn), and draw all polygons twice: once the normal way, and a second time with the vertices (...) (17 years ago, 15-Jan-08, to lugnet.cad)
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