| | Animation problem
|
| Hi, I've made a simple animation in PovRay. I've edited the file coming out from L3P with these camera commands: camera { location <52+ 550 * sin(2*pi*clock),-140,5+ 550 * cos(2*pi*clock )> sky -y right -4/3*x look_at <52,-60,0> angle 65 rotate (...) (18 years ago, 22-Aug-06, to lugnet.cad)
| | | | Re: Animation problem
|
| (...) Hi Jindrich, Did I briefly speak to you at 1000steine land about this? Try turning off radiosity and see if the problem goes away. The way that povray approximates radiosity could easily be to blame. Tim (18 years ago, 23-Aug-06, to lugnet.cad)
| | | | Re: Animation problem
|
| Hello, when I assembled my small animations/motion blur pictures, I sometimes forgotten to clean the "trash" of previous povray runs. For example if you run 8 pictures with some lightning setup, frames file01... to file08... will be created. After (...) (18 years ago, 23-Aug-06, to lugnet.cad, FTX)
| | | | Re: Animation problem
|
| (...) yep ;) (...) yep. Tried that with full-pal frames without any radiosity (2 light sources - one high up in the sky rgb 1.4, second a bit behind & above the camera rgb 0.5 to soften the shadows a bit. It's _much_ better, better said: the are no (...) (18 years ago, 25-Aug-06, to lugnet.cad)
| |