Subject:
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Re: Old Dithered Colors
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Newsgroups:
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lugnet.cad
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Date:
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Wed, 12 Jul 2006 19:04:24 GMT
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Viewed:
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1290 times
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In lugnet.cad, Michael Lachmann wrote:
> I still believe that a program must not support the dithering as such.
> In principle we could create a new color by mixing the two colors together.
>
> The reason I'm asking is, that without mixing I could make the rendering
> engine a bit
> faster, and also make things internaly a lot more easy without it.
>
> I think a conversion of the RGB color values to CMY, than adding the colors
> and
> converting the result back to RGB should to the job.
>
> What do you think?
>
> Or the other way round, what would be the benefit of keeping the dithering?
>
> Michael
I don't see the point in dithering any more either. It slows things down and was
meant to simulate colours in the days before 24bit colour was ubiquitous. I
would prefer you to just average the two colours (in RGB or CMY).
Tim
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Message is in Reply To:
| | Re: Old Dithered Colors
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| I still believe that a program must not support the dithering as such. In principle we could create a new color by mixing the two colors together. The reason I'm asking is, that without mixing I could make the rendering engine a bit faster, and also (...) (18 years ago, 12-Jul-06, to lugnet.cad)
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