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Subject: 
Re: Old Dithered Colors
Newsgroups: 
lugnet.cad
Date: 
Wed, 12 Jul 2006 19:04:24 GMT
Viewed: 
1187 times
  
In lugnet.cad, Michael Lachmann wrote:
I still believe that a program must not support the dithering as such.
In principle we could create a new color by mixing the two colors together.

The reason I'm asking is, that without mixing I could make the rendering
engine a bit
faster, and also make things internaly a lot more easy without it.

I think a conversion of the RGB color values to CMY, than adding the colors
and
converting the result back to RGB should to the job.

What do you think?

Or the other way round, what would be the benefit of keeping the dithering?

Michael


I don't see the point in dithering any more either. It slows things down and was
meant to simulate colours in the days before 24bit colour was ubiquitous. I
would prefer you to just average the two colours (in RGB or CMY).

Tim



Message is in Reply To:
  Re: Old Dithered Colors
 
I still believe that a program must not support the dithering as such. In principle we could create a new color by mixing the two colors together. The reason I'm asking is, that without mixing I could make the rendering engine a bit faster, and also (...) (18 years ago, 12-Jul-06, to lugnet.cad)

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