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    LDraw files for Large models/scenes? —James Reynolds
   Has anyone created any LDraw files for large models or scenes? Something where a story could be animated? In a future/space settings? Something like Riot13: (URL) would be so nice if someone made something like that. :) (hint hint) (19 years ago, 9-Nov-05, to lugnet.cad)
   
        Re: LDraw files for Large models/scenes? —Jacob Sparre Andersen
     (...) Datsville lives up to that claim. I'm not sure where the "official" version is located at the moment, but I have a copy stored off-line. Play well, Jacob (19 years ago, 9-Nov-05, to lugnet.cad)
    
         Re: LDraw files for Large models/scenes? —Tore Eriksson
     (...) My unofficial version of Datsville is at: (URL) years, I have planned to revise it completely, and add versions with different levels of simplification, but I guess I'll never get the time. It's too huge to be rendered in POV, but you can (...) (19 years ago, 9-Nov-05, to lugnet.cad)
   
        Re: LDraw files for Large models/scenes? —Niels Bugge
   (...) I don't know anything about Riot13, but I've made a few city-scenes in 5th element style... Piccies: (URL) What do you wish to animate? -NB (19 years ago, 10-Nov-05, to lugnet.cad)
   
        Re: LDraw files for Large models/scenes? —James Reynolds
   (...) Niels, I've seen your stuff. I need buildings for background and for interiors, pretty much just like Riot13 or any of the other by KGoldman. (URL) are lots and lots of LDraw vehicles, but no supporting scenery. I'm currently making my own, I (...) (19 years ago, 10-Nov-05, to lugnet.cad)
   
        Re: LDraw files for Large models/scenes? —Niels Bugge
   (...) Aah! Mr. Goldman's stuff, yes. Well, I kinda figured out that needed something like that, but you've just hit the same wall that I did, when I'd finished those mocs: None of those architecture guys seem to be interested in modelling their (...) (19 years ago, 17-Nov-05, to lugnet.cad)
   
        Re: LDraw files for Large models/scenes? —Timothy Gould
   (...) One possibility would be to make the 'background' town and render it with a spherical camera (angle 180,90 IIRC). This can be saved and then mapped onto the sky_sphere (or a smaller encompassing sphere) and used as the background for scenes. I (...) (19 years ago, 17-Nov-05, to lugnet.cad)
 

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