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 CAD / *47212 (-5)
  Re: My attempts to get a vector line drawing
 
(...) Have you tried disabling lighting? (...) I don't know any ether, I'm sorry. roland (13 years ago, 24-May-11, to lugnet.cad, FTX)
 
  Re: My attempts to get a vector line drawing
 
(...) You are right that I can approximate it simply by making all the parts white (as shown). However, shaded white is not really white. Every angle of white reflecting to the camera is actually a different shade of gray. I really want no shading (...) (13 years ago, 23-May-11, to lugnet.cad, FTX)
 
  Re: My attempts to get a vector line drawing
 
(...) <snip> (...) I'm not sure I 100% understand your goal(s), but I think what you need is: All white shading with all black edges. This way the (OpenGL) 'Z-Buffer' does all the hard work for you. Maybe travis could implement it in LDView, (or (...) (13 years ago, 23-May-11, to lugnet.cad, FTX)
 
  My attempts to get a vector line drawing
 
For various reasons, I've been attempting to extract a vector line drawing of a large LDraw model. On the surface, this would seem simple (which is always the case for the hardest projects). LDraw itself is a vector format. Each edge line is defined (...) (13 years ago, 23-May-11, to lugnet.cad, FTX)
 
  Re: Beveled flex tubing
 
(...) For anything with radial symmetry a little perl script is the right tool :) Tim (13 years ago, 23-May-11, to lugnet.cad)


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