| | Possible (minor) contradiction in the specs
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Hi all, Not sure if this is the correct group for this, but I was wondering about a possible contradiction in the specs. I started working on a translation of my LD4DStudio renderer in C++ in means of a refresher course. While starting this up I (...) (14 years ago, 3-Jun-10, to lugnet.cad.dev)
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| | LDPattern [DAT]
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I just discovered the LDPattern project. (URL) to the ongoing delugnetization, I had no idea it existed until today. Anyway, here are my thoughts. In 1997, I made a DOS program called LDD (=LDraw Draw, to avoid confusion with TLC's Lego Digital (...) (14 years ago, 3-Jun-10, to lugnet.cad.dev)
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| | LdPattern (Was: Using Quad2Dat...)
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In lugnet.cad, Philippe Hurbain wrote: 8<-------- (...) It is available already, and yes, very promising! Google and ye shall find. /Tore (14 years ago, 3-Jun-10, to lugnet.cad)
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| | Re: Using Quad2Dat on Windows Seven 64 bits
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(...) "Someone" is Il'dar Ismagilov (LDraw parts author Eldar). LdPattern should be usable soon, already very promising. If you try it, comments here will be appreciated! Philo (14 years ago, 3-Jun-10, to lugnet.cad)
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| | Re: What do LDraw dev people use for multiplatform development
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(...) <snip> (...) Thanks for the insight, Actually the more 'local' feel to interfaces is the reason why I'm a bit more leaning towards wxWidgets at the moment, it uses native controls where possible on all platforms. But Qt is clearly more (...) (14 years ago, 2-Jun-10, to lugnet.cad.dev)
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