| | Re: Flex-system names
|
|
(...) They broke really easily, and they needed custom lengths (especially for the "cable" parts) every time there was a new use. I've got it on pretty solid authority we'll not see them again. They're not likely to have a cheerleader within the (...) (15 years ago, 12-Feb-10, to lugnet.cad)
|
|
| | Re: *** MLCad V3.30 ***
|
|
(...) If you have any question regarding this, please don't hesitate to contact me, as I have already made DATHeader using this new feature. (...) Yes, I miss that as they are used in parts already. But others already have answered this question (...) (15 years ago, 11-Feb-10, to lugnet.cad.mlcad)
|
|
| | Re: *** MLCad V3.30 ***
|
|
(...) That is exactly what I was thinking about last days. First load MLCad standard colours (like they have been for year). Then replace all the colors for that you will find an entry in the LDConfig.ldr. I would prefer to really keep the blended (...) (15 years ago, 11-Feb-10, to lugnet.cad.mlcad)
|
|
| | Re: Flex-system names
|
|
(...) Got it, thanks. I wonder why TLG stopped producing them.. -Santeri (15 years ago, 11-Feb-10, to lugnet.cad)
|
|
| | Re: Flex-system names
|
|
(...) Think of it as a cable brake on a bicycle. It is exactly the same thing - a cable that goes through a flexible tube to move force to a new area. The hose is the tube and the cable is the brake cable. The flex hose pieces are really common (...) (15 years ago, 11-Feb-10, to lugnet.cad)
|
|
| | Re: Using MPD syntax in official part files
|
|
(...) In lugnet.cad.dat.parts, Joshua Delahunty wrote: (...) In lugnet.cad.dat.parts, Travis Cobbs wrote: (...) I was actually thinking "uuencode" when I wrote this, and used hex for shorthand and because I figured it was more universally (...) (15 years ago, 11-Feb-10, to lugnet.cad.dat.parts, FTX)
|
|
| | Re: Flex-system names
|
|
(...) Yes, the flex system is a form of push-pull or (URL) Bowden cable>. It was introduced in 1991 and was used on a number of (URL) sets> throughout the 1990s. The cable came in various lengths and there were ends that could be clipped on to (...) (15 years ago, 11-Feb-10, to lugnet.cad, FTX)
|
|
| | Re: Using MPD syntax in official part files
|
|
(...) Yeah, what he said. (15 years ago, 11-Feb-10, to lugnet.cad.dat.parts, FTX)
|
|
| | Re: Using MPD syntax in official part files
|
|
(...) I really don't like this idea. I agree that it has the cool property of encapsulating everything in one file, but it has three big problems that I can think of off the top of my head: "Hex" encoding of the texture file increases its size by a (...) (15 years ago, 11-Feb-10, to lugnet.cad.dat.parts, FTX)
|
|
| | Re: *** MLCad V3.30 ***
|
|
(...) LDView's blending code was originally written to handle LDLite's 0 COLOR syntax, since that is what was originally used in LDConfig.ldr. LDLite's syntax allows for the dithering of two arbitrary colors, either or both of which can themselves (...) (15 years ago, 11-Feb-10, to lugnet.cad.mlcad)
|