| | Re: Technic Axle Joiner / Cross Block descriptions
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(...) Correction: 44489.dat should be 44809.dat Technic Cross Block 2 x 2 Bent 90 (Pin/Pin/Pin) Chris (15 years ago, 4-Sep-09, to lugnet.cad.dev)
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| | LDraw.org's September 2009 Part of the Month voting is now open
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The voting for the September 2009 contests is now open. Visit the (URL) page> to cast your vote. Sorry, no MOTM or SOTM this month. So far we have only three entries for every contest. Willy Tschager LDraw.org Administration Team (15 years ago, 3-Sep-09, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce, FTX)
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| | Mixed Orientation of NXT Sensors in LPub
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Okay, I'm baffled by this. I'm adding both an NXT touch sensor and a HiTechnic acceleration sensor in one step and for some reason they are oriented differently in the parts list generated by LPub. The touch sensor is pointing down to the left and (...) (15 years ago, 3-Sep-09, to lugnet.cad)
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| | Re: Technic Axle Joiner / Cross Block descriptions
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(...) Thank you for all the comments on this (including those that veered off-topic). I like the "Cross Block" designation, especially as this is a common theme in the LEGO descriptions. It has the added benefit that it is shorter than "Joiner (...) (15 years ago, 3-Sep-09, to lugnet.cad.dev)
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| | Re: LPub/LSynth Moving parts in Instructions and setting colors
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(...) Thanks! That did it. (15 years ago, 2-Sep-09, to lugnet.cad)
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| | Re: LPub/LSynth Moving parts in Instructions and setting colors
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(...) If you already ran LSynth you can still change the colour by selecting the hwole wire and then selecting the colour of your choice from the colour bar. Jetro (15 years ago, 2-Sep-09, to lugnet.cad)
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| | MLCAD Spring Color Question
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Ever since the new ldconfig.ldr update with the new colors, I'm getting a strange behavior in springs. When you use the spring generator in MLCAD, for some reason it assigns the color 250 to the edge lines regardless of the color of the spring (...) (15 years ago, 1-Sep-09, to lugnet.cad)
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| | Re: LPub/LSynth Moving parts in Instructions and setting colors
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(...) I think you do it on the SYNTH BEGIN line. Here's first line of an orange cable in one of Willy's examples. Orange is color 25. 0 SYNTH BEGIN ELECTRIC_NXT_CABLE 25 Have fun, Don (15 years ago, 1-Sep-09, to lugnet.cad)
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| | Re: LPub/LSynth Moving parts in Instructions and setting colors
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(...) Hi Gus, You're welcome. In fact since the early days of LSynth 2.0, I have not touched the code much. Don Heyse and Willy Tschager have been working together on this and really improving things, so thanks goes to them too. (...) Buffer (...) (15 years ago, 1-Sep-09, to lugnet.cad)
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| | LPub/LSynth Moving parts in Instructions and setting colors
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Hi All, I have just updated to the latest version of LPub and LSynth and WOW!, they are awesome. Thank you, Kevin! I'm trying to do something a little tricky in a set of Technic instructions and I'm not sure how to do it. I need to show parts with (...) (15 years ago, 1-Sep-09, to lugnet.cad)
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| | Re: LDraw2BrickLink script
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(...) Yeah, I think I remember seeing your post on the Blender importer. That was really interesting! Would you mind posting a few pictures of your models rendered in Blender? Scott (15 years ago, 24-Aug-09, to lugnet.cad, lugnet.market.brickshops)
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| | Re: LDraw2BrickLink script
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(...) I've heard of BrickStore, but I didn't know it could import LDraw files and export XML for searching. I'll look into it. The script really wasn't much work gone to waste. I might still use it. Also, I made a Blender LDraw importer even though (...) (15 years ago, 23-Aug-09, to lugnet.cad, lugnet.market.brickshops)
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| | Re: LDraw2BrickLink script
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(...) It isn't very well advertised, but you should check out BrickStore (URL) It is open source and does the same thing in a GUI. After spending hours and hours programming StickerGenerator, I was told that there was already a Bitmap2LDraw. I now (...) (15 years ago, 19-Aug-09, to lugnet.cad, lugnet.market.brickshops)
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| | LDraw2BrickLink script
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Hi, I made a simple Python script, which you can download here: (URL) takes an LDraw model file as input and outputs BrickLink XML, which can be pasted into a search here: (URL) might be useful for people who wish to build a mockup/prototype of a (...) (15 years ago, 19-Aug-09, to lugnet.cad, lugnet.market.brickshops)
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| | Re: New LDConfig.ldr color file
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(...) Yeah, I actually wanted to do that too in the begining. I can't remember how long we have been working on the release of this file, but it has been a long time for me. I'm not sure I have enough fight left in me to support (and drag this out (...) (15 years ago, 19-Aug-09, to lugnet.cad.dev.org.ldraw)
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| | Re: New LDConfig.ldr color file
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Oh yeah, one more thing. If you've gotta sort alphabetically, I say don't discriminate. Sort the Lego core colors in the 30000 range alphabetically too. What? You say can't do that, because those numbers mean something? How could that be? I'm gonna (...) (15 years ago, 19-Aug-09, to lugnet.cad.dev.org.ldraw)
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| | Re: New LDConfig.ldr color file
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(...) Personally I find it harder to remember all the silly names than to remember the basic colors by number. If they aren't sorted by color then I still want red, blue, yellow, black, white, and grey near the top of the list. The numeric order has (...) (15 years ago, 19-Aug-09, to lugnet.cad.dev.org.ldraw)
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| | Re: New LDConfig.ldr color file
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(...) Each program that reads and uses the LDconfig.ldr file should know how best to display the colors. If the program shows color swaths, then it does make good sense for the program to display them in a Hue-Saturation-Brightness order. For (...) (15 years ago, 18-Aug-09, to lugnet.cad.dev.org.ldraw)
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| | Re: New LDConfig.ldr color file
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(...) Now that's what I'm talking about! I just didn't say it right. ;) If you're not going to list the colors in ldconfig.ldr sorted by number then pick a useful ordering like Hue-Saturation-Brightness. Alphabetic order is not much better than (...) (15 years ago, 18-Aug-09, to lugnet.cad.dev.org.ldraw, FTX)
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| | Re: lxf to 4pk converter
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I am sorry but I made a little mistake. While I was refactoring I destroyed the calculation of the hinge joint angles. I have fixed this (version 0.2.1): (URL) (15 years ago, 18-Aug-09, to lugnet.cad)
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