| | Re: Transparent colors in POV-Ray
|
|
(...) I'm using 3.7 beta at the moment, because it renders considerably faster on my quad core. But the result is the same in 3.6. Thanks for that link, It makes the T parameter a bit more clear. I see now the trick is to use ONLY the T parameter (...) (15 years ago, 11-Jun-09, to lugnet.cad.ray)
|
|
| | Re: Transparent colors in POV-Ray
|
|
(...) Background is black by default, I got the habit of using rgbft from (URL) and think it does look a bit nicer than rgbf, but it turns out I did not completely understood the meaning of it (see my answer to mike). As for ior, it's only added if (...) (15 years ago, 11-Jun-09, to lugnet.cad.ray)
|
|
| | Re: Transparent colors in POV-Ray
|
|
(...) For which version of POV-Ray you are generating the code? I have just made some tests with 3.6 for windows with your values, and I can not see any faults. Maybe this page give a clue to you (URL) (15 years ago, 11-Jun-09, to lugnet.cad.ray)
|
|
| | Re: Transparent colors in POV-Ray
|
|
(...) For reasons that I don't understand, the apparent transparency of things in the final POV output is greatly influenced by the background color. Set the background color to black, and things look substantially more transparent than when it's (...) (15 years ago, 11-Jun-09, to lugnet.cad.ray)
|
|
| | Re: LPub Bad results with LDView
|
|
(...) That did the trick! And with version 4.0.0.2 Thanks! Jetro (15 years ago, 11-Jun-09, to lugnet.cad)
|