 | | Re: PreL3P 1.0
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| (...) Well, I lied. I've implemented the meta commands instead of an INI file after all. I've also added a -map option to renumber color codes. This can be done separately or in conjunction with conversion to the hexadecimal color format. The (...) (19 years ago, 12-Oct-07, to lugnet.cad)
| | |  | | Bricksmith patches
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| I'm not sure if anyone else has built Bricksmith from the (URL) source code>, but if so you may be interested in this. I've written two small patches that provide some minor features I find useful. (URL) in LDraw Units:> (URL) Dimensions panel with (...) (19 years ago, 12-Oct-07, to lugnet.cad.dev.mac, FTX)
| | |  | | Re: PreL3P 1.0
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| (...) ;> (...) For portability I am inclined to look for the configuration file in the model's folder (or the current directory if using stdin). Otherwise I realize I'd have to start coding special cases for Windows, Linux, and the Mac. (...) It is (...) (19 years ago, 11-Oct-07, to lugnet.cad)
| | |  | | Re: L(EGO)Draw part discrepancies
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| (...) against official or non-official (...) differences. (...) comment? (LUT version may not match real parts, see (...) I measured the real part and confirm that the LUT-part is correct! Matching the PT-Version (Trans-White) with the LUT-Version (...) (19 years ago, 11-Oct-07, to lugnet.cad.dat.parts, FTX)
| | |  | | Re: PreL3P 1.0
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| (...) No, but I can easily add some PreL3P options, just like I've added L3P options, in my LDA program. In that case, the command line options are better than the .ini way. (...) The Windows directory. But if there is one in the same folder as the (...) (19 years ago, 11-Oct-07, to lugnet.cad)
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