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 CAD / *42340 (-5)
  Re: White noise around model with colored background
 
(...) Wow, those lines are much smoother than anything I remember getting with simple antialiased lines. Was that rendered by ATI or Nvidia, or do they both give you results like that? Does the SMOOTH HINT make a big difference? I think I set it to (...) (17 years ago, 10-Oct-07, to lugnet.cad, FTX)
 
  Re: Call for Nominations: 2007/2008 LDraw.org Standards Committee (LSC)
 
I nominate Jim DeVona (author of BitSticker and PreL3P). --Travis Cobbs (17 years ago, 10-Oct-07, to lugnet.cad.dev.org.ldraw)
 
  Re: White noise around model with colored background
 
(...) The image on the above page was rendered with antialiased lines, but no FSAA. FSAA would have brought the halo back, since there's no way to have FSAA on part of the scene, but not on other parts. In theory I could render the image twice, once (...) (17 years ago, 10-Oct-07, to lugnet.cad, FTX)
 
  Re: PreL3P 1.0
 
(...) That was exactly my point - perfect! (...) Probably outside prel3p scope indeed. Both LDDP and MLCad can change colors, but not if they are inside subfiles. To me the modified ldconfig is a good solution. Philo (17 years ago, 10-Oct-07, to lugnet.cad)
 
  Re: Why LDraw.org doesn't use ldconfig.ldr ???
 
(...) I think I had some issues with the GL_POINT implementation on that version of OSMesa OpenGL. If you're bored, you could try adding a line width to see if that makes the line endpoints come out right. Something like -w1.3 or -w1.1 or maybe even (...) (17 years ago, 10-Oct-07, to lugnet.cad)


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