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 CAD / *41430 (-10)
  Re: Light is too bright!
 
(...) I just did before I read your post! (Just called it test.dat instead...) And it really works, the problem is POV will not inline the light into the position of SOFLIGHT.DAT but rather <0,0,0> of the POV world. This makes it more complicated, (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray)
 
  Re: Light is too bright!
 
(...) I notice you're using white as the color for light.dat. Since L3P pays attention to the color of the light, you can use a much darker shade of gray. The following was done with a light inside the trans red brick with a color of 0x02141414 (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray, FTX)
 
  Re: Light is too bright!  [DAT]
 
(...) Hi Tore, Try something like the following Tim ------- SOFLIGHT.DAT ------- 0 Soft Pov-RAY Light Source 0 Name: SOFLIGHT.DAT 0 Author: Tim Gould based on work by James Jessiman 0 Unofficial part 0 L3P IFPOV 0 light_source { <0,0,0> color rgb (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray)
 
  Re: Light is too bright!
 
(...) Thank you, Anders, I think that should do it. But the thing is, in LDA I try to do everything before running it all trough L3P. Adding post-processing to the steps already involved in LDA is not very appealing to me. And after the most (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray)
 
  Re: instructions needed
 
Orion Pobursky schrieb: (...) Thanks Orion, but I need not the instructions for the sets itself because I own all of them. I need the instructions for the extra models (combinations) that are shown on that picture. Those instructions are not in the (...) (18 years ago, 25-Mar-07, to lugnet.cad.dat.parts, lugnet.znap, lugnet.technic.roboriders, lugnet.technic, lugnet.technic.bionicle)
 
  Re: LDD questions
 
(...) I remember searching for that in 1.6... how frustrating! Try to hit the arrow on your keyboard when placing the brick (it should not just be selected, but be ready to place (moving with your pointer thus) Hope it helps, Jean-Marc (18 years ago, 25-Mar-07, to lugnet.cad.ldd)
 
  LDD questions
 
1. How do you rotate a brick in LDD? - it does't mention it in the help - I must be stupid! 2. When I export to Ldraw I just get the 1st 2 lines, the other export formats look OK? Thanks, David (18 years ago, 25-Mar-07, to lugnet.cad.ldd)
 
  Re: instructions needed
 
(...) (URL) (18 years ago, 25-Mar-07, to lugnet.cad.dat.parts, lugnet.znap, lugnet.technic.roboriders, lugnet.technic, lugnet.technic.bionicle)
 
  Re: Light is too bright!
 
(...) They should probably be less bright, you can multiply the whole RGB triple by a constant less than 1: ... 0.4 * <r, g, b> It would also help changing the 'fade_distance' and 'fade_power' to make them not shine so far. Or you could change them (...) (18 years ago, 25-Mar-07, to lugnet.cad.ray)
 
  instructions needed
 
Does anybody has instructions for these models of the roborider series? (URL) help is welcome. mikeheide (18 years ago, 25-Mar-07, to lugnet.cad.dat.parts, lugnet.znap, lugnet.technic.roboriders, lugnet.technic, lugnet.technic.bionicle)


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