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  Re: Finaly: I completed my new LDraw render engine
 
(...) Yes, After defining one or more actors, you can use them in animations whom will be rendered real time using openGL. While animating you can manipulate all defined joints in the actors using a tracker like editor. In this tracker you put (...) (18 years ago, 26-Jan-07, to lugnet.cad.dev)
 
  Re: Finaly: I completed my new LDraw render engine
 
(...) Am I correct in understanding this lets you animate LDraw models in some limited way? If so, very good work getting it done so far. Does it output povray? Tim (18 years ago, 26-Jan-07, to lugnet.cad.dev)
 
  Finaly: I completed my new LDraw render engine
 
Just wanted to show you people that the LD4DModeler project is not dead, I'm still working on the succeeder and I'm happy to announce the first big step is done. I finished the basic 3D Engine and editors. I have put some screen dumps on my site. (...) (18 years ago, 25-Jan-07, to lugnet.cad.dev)  
 
  New GPLR Member : Allen Smith
 
Good Morning- The Greater Portland LEGO® Railroaders (GPLR) warmly weclomes (URL) Mr. Allen Smith> as its newest club member as of January 15, 2007. Welcome Allen - Play Well! (URL) Greater Portland LEGO Railroaders> (URL) GPLR is: Steve Barile, (...) (18 years ago, 25-Jan-07, to lugnet.trains, lugnet.announce, lugnet.cad, lugnet.fun.community, lugnet.loc.us.or, lugnet.loc.us.wa, lugnet.loc.us.id, FTX)  
 
  Official launch of the LDraw POTM - Part Of The Month contest
 
The LDraw Administration Team officially launches the POTM – Part Of The Month contest for LDraw Part Authors. It is no news that programmers get most of the spotlight and little goes to "the unsung heroes of the LDraw CAD world" - this contest (...) (18 years ago, 25-Jan-07, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce) ! 


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