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  Re: 2006 LSC: Call for Nominations
 
I, Travis Cobbs, nominate Willy Tschager, eligible as author of numerous official parts. --Travis Cobbs (18 years ago, 11-Jul-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: 2006 LSC: Call for Nominations
 
I, Travis Cobbs, nominate Don Heyse, eligible as author of LdGLite. --Travis Cobbs (18 years ago, 11-Jul-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: 2006 LSC: Call for Nominations
 
I, Travis Cobbs, nominate Michael Lachmann, eligible as author of MLCAD. --Travis Cobbs (18 years ago, 11-Jul-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: 2006 LSC: Call for Nominations
 
I, Travis Cobbs, nominate Lars C. Hassing, eligible as author of L3P and L3Lab. --Travis Cobbs (18 years ago, 11-Jul-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: 2006 LSC: Call for Nominations
 
(...) I, Travis Cobbs, accept this nomination. Thanks Willy. --Travis (18 years ago, 11-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw SteerCo: Policy update when fixing others parts
 
(...) Great idea! Would it be possible to split the PT held list into two - those parts Held less than 3 months and those parts Held great than 3 months (18 years ago, 11-Jul-06, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.cad.dat.parts, FTX)
 
  Part 52045 - Tipper Bucket 32 x 16 x 10 2/3
 
Hi all, Just curious: has anyone made an attempt in creating the big Tipper Bucket 32 x 16 x 10 2/3 from the famous Dumptruck set 7344? Jaco (18 years ago, 11-Jul-06, to lugnet.cad.dat.parts)
 
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) In terms of "showing someone how to build your model", you would still normally have to put in the work to show what the steps were. All LPub does is provide a point/click workflow for getting it all rendered out into a directory full of image (...) (18 years ago, 11-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
 
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) Ahh, I had read about LPub, but I thought it was just for showing someone else how to build your model step-by-step? Will download it now, as "X does the Gruntwork for you" is a very good feature for me! Yes, downloaded LGEO as I saw the (...) (18 years ago, 11-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
 
  Re: 2006 LSC: Call for Nominations
 
(...) Thanks, Willy. I, Guy Vivan, accept this nomination. (18 years ago, 11-Jul-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Using Stone Colors in LDraw/MLCAD
 
(...) Victory! I used this method to get the stone colors, and everything is turning out right. In conclusion, here are the three stone hex numbers: Dark Stone Gray: 0x02635F61 Medium Stone Gray: 0x02A3A2A4 Light Stone Gray: 0x02E5E4DE I've been (...) (18 years ago, 11-Jul-06, to lugnet.cad.mlcad, lugnet.color)
 
  Re: Using Stone Colors in LDraw/MLCAD
 
(...) That's correct. The "next version" of L3P will support it, as far as I know, but it's impossible to say when that will be out. LDView does support it, and LDGLite might. However, the current L3P does support 12-bit dithered colors 24-bit color (...) (18 years ago, 10-Jul-06, to lugnet.cad.mlcad, lugnet.color)
 
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) Excellent. I use that to present stuff occasionally too. Its not bad at all. Have you considered using LPub, which can do the gruntwork for you? Also, using LGEO which can make things look a bit nicer, and MEGAPov which gives the Lego a more (...) (18 years ago, 10-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
 
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) Danny, thanks for the reply. I have just discovered the Lcad->MLcad->l3p->povray method, and though I've only done the first 2 steps, I can see (having seen some nice POV renders on websites) the quality that can be achieved. As for your (...) (18 years ago, 10-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
 
  Re: Using Stone Colors in LDraw/MLCAD
 
(...) I'm pretty certain l3p doesn't recognise bley (or ldconfig.ldr) unfortunately. Tim (18 years ago, 9-Jul-06, to lugnet.cad.mlcad, lugnet.color)
 
  Re: Seeking Lugnet community help for a freeware computer game
 
(...) Hi there Gabriel, This sounds very cool. I am not sure I can help you with provision of sprites, but have you thought of using a script to convert LDraw models to simpler meshes (with textures), and then animating those. I know you are going (...) (18 years ago, 9-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming)
 
  Re: Using Stone Colors in LDraw/MLCAD
 
(...) MLCad doesn't currently use ldconfig.ldr but other apps should (l3p, ldview, etc..) Specifying the number they recognise should be enough. (18 years ago, 9-Jul-06, to lugnet.cad.mlcad, lugnet.color)
 
  Re: 2006 LSC: Call for Nominations - 1 week left
 
(...) just a reminder that nominations will close in a week. it's a bit more relaxing for nominees, which have to accept or decline the nomination within July 20. w. (18 years ago, 8-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  LDraw SteerCo: Policy update when fixing others parts
 
Hi folks, the LDraw Steering Committee has agreed upon an update (with a spot on held files) of the current policy when fixing other peoples parts. Therefore the new general guideline on this topic are: For new parts (not fixes), you should always (...) (18 years ago, 8-Jul-06, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.cad.dat.parts, FTX)  
 
  Re: Anyone working on x480?
 
Thank you! Leg Godt -Sven (18 years ago, 8-Jul-06, to lugnet.cad)


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