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 CAD / *39690 (-20)
  Re: Classic Windows
 
(...) OK, I was just studying the differences between the solid stud classic windows/doors, and the hollow stud variety. And I found another difference.... If you take hollow stud classic windows/doors, and lay them face down, you will see that the (...) (18 years ago, 20-Apr-06, to lugnet.cad)
 
  Re: Classic Windows
 
(...) Sorry to take over 2 years to answer this, but I never visit lugnet.cad..... Only the recent posts to this thread made me view the entire thread. All solid stud windows are otherwise identical to the "long ledge" variety, and that includes the (...) (18 years ago, 20-Apr-06, to lugnet.cad)
 
  Re: Classic Windows: Variants of 646*.dat
 
(...) (Details snipped) By naming scheme, I meant file-naming scheme. I didn't detect that the descriptions were too long unitl I tried to post them to the Parts Tracker, and wasn't that happy with how I ended up abbreviating them. At a first glance (...) (18 years ago, 20-Apr-06, to lugnet.cad, FTX)
 
  Re: Call for GUI part editor
 
(...) Ummmm.... given that.... could you be so kind as to tell me what those are? This way I can choose to/or not use MLCad and then clean things up afterwards. Thanks... (...) To be honest, I figured there were some approaches to this issue already (...) (18 years ago, 19-Apr-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) Hi Anders, Sorry for the tardy reply. I failed to mention primitives, because they are easy to work with compared to the manual nature of quads, tris and lines. That post was too huge to start with, so it is a good thing I didn't mention them (...) (18 years ago, 19-Apr-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) OK, my ISP has woken up, and the files can be found here: (URL) Free standing .exe (URL) Plugin for LDDP Remember, beta software! (18 years ago, 19-Apr-06, to lugnet.cad)
 
  Re: LEOCAD
 
Hello Claude, (...) ...and did you notice the improved online documentation ((URL) anyone with a good LeoCAD knowledge can contribute to the Wiki, you just need to subscribe to LeoCAD mailing list (https://list.gerf.o...fo/leocad) to become an (...) (18 years ago, 19-Apr-06, to lugnet.robotics, lugnet.cad.leocad)
 
  Re: LDLite and LDS (Was: Call for GUI part editor)
 
(...) Since a very long time; LDLite 1.6 supported it, and it wasn't the first version to do so. My LDLite 1.6 files are dated March, 1999. The LDLite meta-commands are very useful -- I used them when I modeled the soccer ball, way back when. (...) (...) (18 years ago, 19-Apr-06, to lugnet.cad)
 
  Re: LDLite and LDS (Was: Call for GUI part editor)
 
(...) Yes, but I try to keep it as short as possible. :) (...) No problems at all. You may also rotate 90 deg's by assigning a -z at the x and x at z if you like... Almost anything. These are also legal: P2 -10 -10 -10 P3 0 y2 0 P4 0-z3 y3+4 x3 c=16 (...) (18 years ago, 19-Apr-06, to lugnet.cad)
 
  Re: LDLite and LDS (Was: Call for GUI part editor)
 
Wow, Legos are getting religious? (URL) (18 years ago, 18-Apr-06, to lugnet.cad)
 
  Re: LDLite and LDS (Was: Call for GUI part editor)
 
(...) That's cool. Probably a more versatile notation would be: P2 -10 -10 -10 P3 0 P2.y 0 P4 10 P2.y 10 Can you also do chained values? eg: P2 -10 -10 -10 P3 0 y2 0 P4 10 y3 10 ROSCO (18 years ago, 18-Apr-06, to lugnet.cad)
 
  LDLite and LDS (Was: Call for GUI part editor)
 
(...) I had no idea of that. How long has this been an LDLite feature? It reminds at least me of LDS code. The same thing in LDS would look like this: P1 10 0 10 P2 -10 -10 -10 P3 0 -10 0 P4 10 -10 10 3 1 P1 P2 P3 3 2 P2 P3 P4 Is it possible to let, (...) (18 years ago, 18-Apr-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) Yeah. :) (...) BTW, there are at least 2 reason not to use MLCAD to create parts which you want to contribute to LDraw.org: 1. (General reason) it's more work than doing it in an enhanced text editor. 2. (Specifically) MLCAD does things to the (...) (18 years ago, 18-Apr-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) OoooOOOooo. Cool. I don't have time to play with it right this week, but I definitely will grab it when I do get time. Steve (18 years ago, 18-Apr-06, to lugnet.cad)
 
  Re: Classic Windows: Variants of 646*.dat
 
(...) Chris, Thanks for continuing work on this 'project'. Actually, I appreciate everyone involved in this effort. You mentioned discussion of a naming scheme. I don't see (in this thread) where that was discussed. If you could point me in the (...) (18 years ago, 18-Apr-06, to lugnet.cad, FTX)
 
  Re: Classic Windows: Variants of 646*.dat
 
(...) Here's my latest "dissertation" on the classic windows..... :-) (URL) Istok (18 years ago, 17-Apr-06, to lugnet.cad)
 
  Re: POV animation of walking minifig
 
(URL) This one is happy to announce that the (URL) Johnny W povray macro for animated minifigs> is now available for download. As a proof of concept, I ofcourse had to do (URL) this one>. (URL) LEGO On my mind> (18 years ago, 17-Apr-06, to lugnet.cad, FTX)
 
  Re: Call for GUI part editor
 
(...) Thanks for the offer. I've sent you the files. Please remember that it's beta software, don't use it on your only copy of a valuable part file :-) (18 years ago, 17-Apr-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) Just slightly on-topic... I have done some semi-serious experimenting on my very old LDD program (LDD - here: "LDraw Draw" and *not* "Lego Digital Designer"!) My old program was not bad in many senses, but a disaster since you aren't even able (...) (18 years ago, 17-Apr-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) I'd be willing to give it a try. I can also stick it on my site temporarily... (18 years ago, 17-Apr-06, to lugnet.cad)


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