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  Re: Datsville animations - first tests
 
(...) This is really cool Carsten. Have you tried (URL) Boxer>? It might help to automate some of the mesh optimisation. Tim (19 years ago, 28-Feb-06, to lugnet.cad.ray, FTX)
 
  Datsville animations - first tests
 
Hi there, finally i have started to import parts of datsville into Blender to make a little rendered brick movie. The first buildings are imported and optimized. I have put the results on (URL) Carsten (19 years ago, 28-Feb-06, to lugnet.cad.ray)
 
  Harmonizing Syntax of TLAS, LMM, and LDA2006
 
(...) Thank you, Miguel. (...) As discussed earlier, I am now convinced of the animation potentials of MPDs. As a (not very active, but yet...) member of the LDraw Standards Commitee, I am also convinced of the benefits we all would enjoy if all (...) (19 years ago, 27-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: LDA2006 Progress Report
 
(...) Hi Tore, Congrats on your recent work. As you know, I am working on a parallel animation app project. At this point, I've stopped development on the new version and plan to dedicate the next month or so to cleanup duties (anything from (...) (19 years ago, 27-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: Proposed new colour
 
(...) You are indeed correct. I thought they were but I realise the yellow colour came from the bag it was in rather than the metal itself. Tim (19 years ago, 26-Feb-06, to lugnet.cad, FTX)
 
  Re: Proposed new colour
 
(...) Note: Train wheels (on the motor) are in fact chrome, and although in my experience they're not as smooth as the rendered chrome, I think the current colour is fine for them. ROSCO (19 years ago, 26-Feb-06, to lugnet.cad, FTX)
 
  MOC: MAN 5t military transporter
 
Hello, Perhaps you already know the model from BrickShelf or 1000Steine, but still I want to show it here, too: (2 URLs) It is a German 5 tons military transporter. I combined old and new gray in it (I never did this before and I never wanted to do (...) (19 years ago, 26-Feb-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.mlcad, lugnet.announce.moc, lugnet.build.military, lugnet.modelteam, FTX) ! 
 
  Re: Proposed new colour
 
(...) Yes, POV keyword MATERIAL I think. Thanks. <font color="green">[[User...Lar|Lar]]: [[User_talk:Lar|t]]/...ns/Lar|c]] 18:44, 26 February 2006 (UTC) (19 years ago, 26-Feb-06, to lugnet.cad)  
 
  Re: Proposed new colour
 
(...) It may be me who isn't being clear. I've never dealth with the ldraw side of colours, just the povray end. Yes it would be processed specially like the CHROME and RUBBER colours. Perhaps a new definition like METAL could be used which might (...) (19 years ago, 26-Feb-06, to lugnet.cad, FTX)
 
  Re: Proposed new colour
 
(...) OK, well sorry, I guess I wasn't very clear. Would this new color be one that should also be processed separately/special? By POV? By the cad programs? It sounds like you alreeady worked up the necessary SURFACE settings (I think that's the (...) (19 years ago, 26-Feb-06, to lugnet.cad, FTX)  


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