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 CAD / *38785 (-10)
  Scale issues
 
Hi all, I made a quick model of the Tacho Wheel for a friend, and exported it out of Blender. It shows up in MLCAD, but it's never the right size. I've tried scaling it up and down, and it makes no difference to the end file apparently. Is there a (...) (19 years ago, 14-Oct-05, to lugnet.cad, FTX)
 
  Re: LPub 2.4.8.0 available
 
(...) Kevin actually has samples on his Brickshelf account of what LDGLite and LDView rendering look like in LPub: (URL) LDView> (URL) LDGLite> --Travis (19 years ago, 13-Oct-05, to lugnet.cad, FTX)
 
  Re: LPub 2.4.8.0 available
 
(...) You are correct. Using LDGLite and LDView (with the proper settings), can give you building instructions in a style much more like those produced by LEGO. LDGLite is blindingly fast, and a welcome change. (...) Kevin (19 years ago, 12-Oct-05, to lugnet.cad)
 
  Re: LPub 2.4.8.0 available
 
(...) Ahhhh..... :) Sounds like I need to update my installations of various apps. So in talking about "edge lines" am I correct to think that this is for the more traditional type of instruction images... i.e. the more cartoon-like and less (...) (19 years ago, 12-Oct-05, to lugnet.cad)
 
  Re: LPub 2.4.8.0 available
 
(...) Hi Allan, I collaborated with the authors of LDGLite, and LDView, and they can be used as renderers now too. Relative to POV-Ray, they have the advantage of speed, and support the concept of edge lines without having to resort to a heuristic (...) (19 years ago, 12-Oct-05, to lugnet.cad)
 
  Re: LPub 2.4.8.0 available
 
(...) Kevin, As always, I want you to know how much I appreciate (and use) your program. But I have a silly question. :) If it doesn't require POV-Ray, then what is it calling to do the rendering? Best regards, Allan B. (19 years ago, 12-Oct-05, to lugnet.cad)
 
  LPub 2.4.8.0 available
 
Hi, I just released a new version of LPub. This version: - Does not require POV-Ray - Adds support for callout and multi_step step_number placement separate from that for normal single step pages. - Fixed bugs in pointer placement. (URL) (19 years ago, 12-Oct-05, to lugnet.cad)  
 
  Re: Anyone working on monorail tracks?
 
(...) It has a similar girder structure to the other monorail tracks: (URL) Only it's curved and very nasty. (...) Well, I'm actually using the part upside down because I like the industrial look of the girders... but for the building/recording (...) (19 years ago, 10-Oct-05, to lugnet.cad.dat.parts, FTX)
 
  Re: img2sticker: Convert images into .ldr stickers
 
(...) The problem is that the triangulation routine is not very good. It can usually be tricked to find a triangulation at some point but basically it is just not very good at it. If I ever get around to finishing the C++ version it will do a much (...) (19 years ago, 7-Oct-05, to lugnet.cad, FTX)
 
  Re: img2sticker: Convert images into .ldr stickers
 
(...) Thanks, that took care of it. I'm still having trouble though. Everything I convert, including the ghanlogo.bmp that came with the download, comes out messy triangles. Nothing really recognizable. I may have to play with this while I'm more (...) (19 years ago, 7-Oct-05, to lugnet.cad, FTX)


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