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 CAD / *38375 (-10)
  Exporting for use in LDraw?
 
Hey guys (and gals) - I'm a level-one software engineer at Electronic Arts Tiburon, based in Orlando, FL. I don't know how up on the videogame industry you guys are, but EA Tiburon currently has a team working on a Superman game to be released some (...) (19 years ago, 8-Aug-05, to lugnet.cad)
 
  Re: How do you change the floor and sky in POV for grass and clouds?
 
I haven't tried the sky sphere yet, but I'm still having a problem with the grass texture. I did as you said and put "4" in for the "floor_height". I even tried "4 Hollow", since that was the figure original there. What happens is that I get an (...) (19 years ago, 8-Aug-05, to lugnet.cad)
 
  Re: How do you change the floor and sky in POV for grass and clouds?
 
(...) OK here it goes: (...) Note the number '4' in the above line? Remember it. (...) At this line, replace 'floor_height' with the number noted above. (...) Now delete the original 'floor' section of the code. As far clouds are concerned, you'll (...) (19 years ago, 8-Aug-05, to lugnet.cad)
 
  How do you change the floor and sky in POV for grass and clouds?
 
I've been doing some browsing on the internet and I found some great "macros" that add grass for the ground (or other types of textures) and also blue sky with clouds for the sky. I've been experimenting with this in POV, but haven't had much (...) (19 years ago, 7-Aug-05, to lugnet.cad)
 
  Re: My latest Ldraw Work -- 588 Police Headquarters
 
(...) Actually, it is quite good! Thank you for the link. I was working on a sticker also, but whenever I rendered it, the sticker kinda stuck out rather than blending in with the brick behind it. I went as far as making the sticker background (...) (19 years ago, 7-Aug-05, to lugnet.cad, FTX)
 
  Re: My latest Ldraw Work -- 588 Police Headquarters
 
Sorry to reply to myself, but here is what (URL) the piece> (URL) looks like. (19 years ago, 7-Aug-05, to lugnet.cad, FTX)
 
  Re: My latest Ldraw Work -- 588 Police Headquarters
 
(...) --SNIP IMAGES-- Hi Chris, Nice work although I do recommend setting your camera angle a little narrower. I mocked up a dat for that part using my sticker converting program which you can find (URL) here (dat file)>. The header material is a (...) (19 years ago, 7-Aug-05, to lugnet.cad, FTX)
 
  My latest Ldraw Work -- 588 Police Headquarters
 
I wanted to share with everyone the latest work I've been doing with Ldraw. For now I am building the same sets in Ldraw that I currently have. I recently finished the 6390 Main Street. I still have to make the decals for it and the string for the (...) (19 years ago, 7-Aug-05, to lugnet.cad, FTX)
 
  Re: 2005 LDraw.org Standards Committee Vote Results
 
(...) Congrats to the team! ROSCO (19 years ago, 5-Aug-05, to lugnet.cad.dev.org.ldraw)
 
  LEGO STAR WARS Videogame modding / skinning
 
Just a heads up for those of you who would like to get a bit more gameplay out of LEGO Star Wars (PC version only) There are 4 or 5 game modders (myself included) showcasing what we've managed in this fbtb.net thread (URL) There are many more (...) (19 years ago, 5-Aug-05, to lugnet.starwars, lugnet.cad)


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