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  Re: Using stickers on LDraw models
 
(...) The L-386 can be attached to one 2x8 brick on the tail of the helicopter, but following the instructions the sticker is attached halfway both 2x8 bricks. What happens in your test, when you add one tile and the sticker into a subfile and leave (...) (19 years ago, 7-Jun-05, to lugnet.cad)
 
  Re: What about a LEGO TECHNIC tutorial
 
(...) Select the part you want it to pivot around then select the rest. It will always pivot around the pivot point of the first item selected. (...) You can make it visible and draggable with the mouse. (...) Down 2 LDU :) (19 years ago, 6-Jun-05, to lugnet.cad.mlcad)
 
  Re: Using stickers on LDraw models
 
(...) Well, I just tried Niels's L-386 on top of two 2x2 tiles, all three parts put into a subfile. However, this construction failed to generate a seam between the two tiles. The subfile trick only works (or works best) if the sticker is applied to (...) (19 years ago, 6-Jun-05, to lugnet.cad)
 
  Re: Buffer Exchange artifact in LPub
 
(...) P.S. However, if you change anything in MLCad after this to the arrow, the triangles and quadrangles the arrow is made of are unghosted again :-( (19 years ago, 6-Jun-05, to lugnet.cad)
 
  Re: Using stickers on LDraw models
 
(...) Yes, this is clearly a bug. I've never used stickers, gotta try it. (...) I don't think the problem can be solved automatically. Well, avoiding the sticker disappearing can. But simply not applying seams or only applying seams in any dimension (...) (19 years ago, 6-Jun-05, to lugnet.cad)
 
  Re: Buffer Exchange artifact in LPub
 
"Kevin L. Clague" <kevin_clague@yahoo.com> schreef in bericht news:IHo9q8.21Ir@lugnet.com... (...) Let's hope this will be soon? What other fixes / changes / additions are there to come to MLCad? (...) Right. So, what I did was change this bit: (...) (19 years ago, 6-Jun-05, to lugnet.cad)
 
  Re: What about a LEGO TECHNIC tutorial
 
(...) Hi Eduardo, All the models I enter are technic. Compared to brick building, technic is much harder. With the standard bricks, everthing is turned multiples of 90 degrees, and studs line up parallel to the x,y, or z axis. Jaco is right, it (...) (19 years ago, 6-Jun-05, to lugnet.cad)
 
  Re: Buffer Exchange artifact in LPub
 
(...) Yes, but Michael has agreed that he implemented ghosted arrows incorrectly, and we're waiting for a fix. 0 GHOST has always only applied to the remainder of the line. In Michael's implementation of GHOST and arrows, he GHOSTs the arrow (...) (19 years ago, 6-Jun-05, to lugnet.cad)
 
  Re: Who is UR on Brickshelf
 
(...) images from BMP to JPG or some other smaller format? :-) The bitmaps take ages to load! I am not a train person, but I think these models and renderings are great! Jaco (19 years ago, 6-Jun-05, to lugnet.trains, lugnet.cad.ray)
 
  Re: What about a LEGO TECHNIC tutorial
 
(...) Hi Eduardo, Technic models are complex to design, build and draw. What is it you find difficult? Maybe if you ask some specific questions, I (or someone else) can help you. Creating a tutorial however is a lot of work. I think you would be (...) (19 years ago, 6-Jun-05, to lugnet.cad)


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