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  Re: LDGlite and LPub
 
(...) <snip> (...) Ooooohhhhh. Thanks for that one..... that will make my code smaller. (...) Kevin (20 years ago, 25-Oct-04, to lugnet.cad.dev)
 
  Re: LDGlite and LPub
 
(...) Yeah, me too, but opengl requires it. I didn't make them automatic because the ldlite parser draws as it parses, so it doesn't have access to the bounding box of the model. I'll fix it for the l3 parser to default the clipping planes just (...) (20 years ago, 25-Oct-04, to lugnet.cad.dev)
 
  Re: LDGlite and LPub
 
(...) I just wasn't sure what to do with -z and -Z. LPub has to manage ROTSTEPS and such, so it pre-rotates the model into the desired view angle. It also centers the model in the process. The default value of -z10 clips the front of the car off. (...) (20 years ago, 25-Oct-04, to lugnet.cad.dev)
 
  magnet.dat
 
I think I can not use magnet.dat for the old Plate 2 x 4 with Magnet Holder (x499.dat) for the following reason: 1) I assume, that the newly created parts should be like reality. 2) Magnet.dat looks to me like a subpart that should not be like it (...) (20 years ago, 24-Oct-04, to lugnet.cad.dat.parts)
 
  Re: LDGlite and LPub
 
(...) I can live with -ms, but would prefer to have -mS working also. I'm not sure if the rapid popping up and down of the window will cause palpatations. (...) Thanks again, Kevin (20 years ago, 25-Oct-04, to lugnet.cad.dev)


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