| | Re: HDRI and radiosity (part 2)
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Hi Sven/everybody, I adjusted the finish of all the colours and changed some colours completly. This (URL) is the result of the new colours. I would still advise to use some lighting, even very soft. This will give you some highlights and soft (...) (21 years ago, 5-Apr-04, to lugnet.cad.ray)
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| | Re: new and old colours
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(...) Hi Orion and Jeroen, I'm only a 'stupid' user so please help me with some things. I think I understand that the color definitions are made in the ldconfig-file. And I recognized that this file is developed and supported by ldraw.org. Some (...) (21 years ago, 5-Apr-04, to lugnet.cad.ray, FTX)
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| | Re: Voting now open for April's MOTM and SOTM contests
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(...) I've gotta agree here. It's not so much the distortion that's the problem, it's that the viewpoint is so high that you don't get a clear enough view of the sides. It's especially noticeable in (URL) this> shot. What latitude is the camera set (...) (21 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw, FTX)
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| | Re: Voting now open for April's MOTM and SOTM contests
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(...) Actually I was thinking about using a different rending technique every month. This month it was POV-Ray Jeroen's Radiosity Include. And I lied, next month won't be MLCad straight but LDGLite. Maybe I should post a 3-4 month outlook? -Orion (21 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)
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| | Re: Voting now open for April's MOTM and SOTM contests
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(...) Yes, maybe it's a good idea to use MLCad straight, but the models look *so* much better when POV:ed, it's a pity not to do it... I think a distant camera with a small angle, giving a nearly isometric view, is best if using POVRay. Of course, (...) (21 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)
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