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 CAD / *34205 (-20)
  Re: LDrawIni API (was: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths)
 
"Lars C. Hassing" <sp.lars@am.hassings.dk> schrieb im Newsbeitrag news:HusLAn.8Cz@lugnet.com... (...) <SNIP> (...) LDrawIniComputeRealDirs (...) SkipSkipDirs (...) I don't realy care but IncludeSkipDirs sounds reasonable. (...) the (...) stead. (...) (21 years ago, 19-Mar-04, to lugnet.cad.dev)
 
  Re: BBB wheels
 
They have been up for a while (URL) Steve (21 years ago, 19-Mar-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Revolutions?
 
(...) I don't know if you saw this: (URL) other words, I have a render farm. I would be willing to render stuff for your project. James (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray, FTX)
 
  BBB wheels
 
Has nyone made or is anyone working in an Ldraw part for the BBB train wheel? Obviously itwould always remain an unofficial part but I can see a lot of train CAD people using the part if it were made. Tim (21 years ago, 19-Mar-04, to lugnet.cad.dat.parts)
 
  Re: LSC - request for defining a WORKING connection database standard
 
(...) I would love to see a connection database for the LDraw system With that we might be able to make a simulator. This could be handy for test driving ideas as well as good for animations. Kevin (21 years ago, 19-Mar-04, to lugnet.cad, lugnet.cad.dev.lcd, lugnet.cad.dev.org.ldraw)
 
  Re: LSC - request for defining a WORKING connection database standard
 
(...) I like the idea of connections. I think it's really neat and would like to see it realised. I support asking LSC to look into this further. But I fear that requiring authors to submit a .cdl file might be increasing the barriers to entry for (...) (21 years ago, 19-Mar-04, to lugnet.cad, lugnet.cad.dev.lcd, lugnet.cad.dev.org.ldraw)
 
  Re: Revolutions?
 
(...) I am, but I've already begun...I have a 3:14 movie (done completely with LDRAW tools and POV-Ray stuff) over a third done. Orion said: (...) Someday I'll have a renderfarm, and then I'm going to put it online and make it available for anybody (...) (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray, FTX)
 
  LSC - request for defining a WORKING connection database standard
 
dear LSC members, LEGO Digital Designer (URL) has only one feature I really miss in the LDraw system: the snap-in behavior. guys, I'd like to ask you - no I beg you down on my knees - to define a working standard for a connection database. there is (...) (21 years ago, 19-Mar-04, to lugnet.cad, lugnet.cad.dev.lcd, lugnet.cad.dev.org.ldraw)
 
  Re: Revolutions?
 
(...) I'm really don't have the time for development but since I have a fairly advanced setup I will offer the use of my computer for rendering. -Orion (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray)
 
  Revolutions?
 
At the moment nearly all pov-ray animations are cyclic and shorter than 10 secs. My idea: A short sketch/movie (~1.5min) or a music-video may be a revolution and may also wake up more enthusiasts, who start to animate too. Such a project requires 2 (...) (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray)
 
  Re: Walker from 8891 Animated
 
(...) check out the tutorials @ (URL) . They start with simple animations like movement or rotaion. (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray)
 
  Re: Walker from 8891 Animated
 
How in the WORLD did you do that???!!!! (animate it) -brickmodder (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray)
 
  Part 973px66 - Info Needed
 
Hello everyone, Has anyone made the Studios stunt guy into a LDRAW file? I need him for a project I'm finally CADding, but I can't find a digital version. Thanks muchly. -Stefan- (21 years ago, 19-Mar-04, to lugnet.cad.dat.parts)
 
  Re: Walker from 8891 Animated
 
Okay... If those two are reacting like that, it have to put the files on my webspace.. :D [773kB] (3 URLs) to understand the file: The Model consists of the following subparts: Assembled.ldr +Body | +-Main | | +-Main_Gear1-5 | +-Left_Arm | | (...) (21 years ago, 18-Mar-04, to lugnet.animation, lugnet.cad.ray)
 
  Re: LDrawIni API (was: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths)
 
(...) OK, <SKIP> will be parsed into a bit-flag LDSDF_SKIP and LDrawIniComputeRealDirs will have an extra parameter to include/exclude <SKIP> dirs: KeepSkippedDirs, IncludeSkipDirs, DontSkipDirs, ExcludeSkipDirs, SkipSkipDirs - please come up with a (...) (21 years ago, 18-Mar-04, to lugnet.cad.dev)
 
  Re: Walker from 8891 Animated
 
(...) That is way cool! I realy would be interested in see the POV/INI file. -Orion (21 years ago, 18-Mar-04, to lugnet.animation, lugnet.cad.ray)
 
  Re: Walker from 8891 Animated
 
AWESOME I like the shutter of the camera. How about some more. Steve (21 years ago, 18-Mar-04, to lugnet.animation, lugnet.cad.ray)
 
  Walker from 8891 Animated
 
Well... 8 years ago I didn't own enough parts to build it... Now I do! (virtually, but who cares?) The Facts: -20 Frames 640x480 packed in flashanimation -5 hours and 6 pages (A4) for the trigonometric equations -I used Ldraw for designing and (...) (21 years ago, 18-Mar-04, to lugnet.animation, lugnet.cad.ray)
 
  Re: LDrawIni API (was: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths)
 
"Lars C. Hassing" <sp.lars@am.hassings.dk> schrieb im Newsbeitrag news:Hun57C.1xM8@lugnet.com... (...) four functions (...) data, (...) dirs. (...) model. (...) those with <MODELDIR>. (...) remaining loading of parts. (...) dirs) Don mentioned that (...) (21 years ago, 18-Mar-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - Summary please!
 
"Anders Isaksson" <isaksson.etuna@REMO...telia.com> schrieb im Newsbeitrag news:HuoL3w.LHF@lugnet.com... (...) system (...) Which would mean, we will have to support ini files in uni-code, which isn't a problem either, but allows funny characters (...) (21 years ago, 18-Mar-04, to lugnet.cad.dev)


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