| | Re: Create only BOM and parts used in LPub
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(...) Hi Jaco, I'm doing this from memory because I don't have LPub in front of me, but.... Go to the Building Instructions tab, then the Steps sub-tab. Uncheck the Construction Images check box. Pull down the Generate->Instruction Images menu. (...) (21 years ago, 29-May-03, to lugnet.cad.ray)
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| | Create only BOM and parts used in LPub
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Hi, Is it possible to just generate part images or the BOM image, without having to render the complete model? Jaco (21 years ago, 29-May-03, to lugnet.cad.ray)
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| | Re: Building LDGLite for off-screen rendering only
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(...) that did it. I still had to manually add the -L/usr/local/lib -L/usr/local/lib/pth, but that's ok. coool :) (21 years ago, 29-May-03, to lugnet.cad.dev)
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| | Re: Building LDGLite for off-screen rendering only
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(...) Nothing comes to mind right away except maybe the png and zlib header files in the ldglite zip file might conflict with whatever versions you've actually got installed. I originally put them there for the windows build and have been meaning to (...) (21 years ago, 29-May-03, to lugnet.cad.dev)
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| | Re: Building LDGLite for off-screen rendering only
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hmmm. Trying to actually put this into place - we're running into a segfault: ldglite -s.85 -q -i1 -MS3033.png 3033.dat GL_VERSION = 1.4 Mesa 5.0.1 GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture (...) (21 years ago, 29-May-03, to lugnet.cad.dev)
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